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A new powerup that reflect prejectiles

Give us your input on how we may improve the game in future versions.
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000bny000
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A new powerup that reflect prejectiles

Post by 000bny000 » Mon Jul 18, 2016 9:56 pm

as well as the name , the power would make your User stay immune to any projectile.
the power up could reflect projectiles of:
pistol
silenced pistol
uzi
uzi silenced
assault rifle
sub machine gun
revolver
pump action shotgun
sawed off shotgun
carbine
magnum
m60
tommy gun


( Not reflect bazooka projectile , grenade launchers , sniper rifle , flamethrower , flag gun and all melee weapons and explosives )
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mgtr14
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Post by mgtr14 » Mon Jul 18, 2016 10:45 pm

That seems overpowered.
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Shut up bitch!!

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Lunatic
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Post by Lunatic » Tue Jul 19, 2016 2:57 am

Well that's the value of a powerup. Nobody realizes that slomo is also overpowered, but it's rightfully such.
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Originally posted by Gurt
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M_M_M
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Post by M_M_M » Tue Jul 19, 2016 3:29 am

Easy balance: Something like the scout's atomic punch drink from TF2, which made them invulnerable in exchange for a slightly slower movespeed and unable to attack during its duration.

It was meant for bypassing heavy fire and getting from A to B unharmed. Would be neat for scenarios like rushing the M60 down range knowing you can probably make decent distance before the powerup turns off.
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hello yes

Scarface
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Post by Scarface » Tue Jul 19, 2016 8:30 am

For how much time it will work? By the way, what is the ''flag gun'' in your post?
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Decisions, decisions.

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Post by Lunatic » Tue Jul 19, 2016 1:40 pm

He's probably referring to the flare gun.
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Originally posted by Gurt
SFD BADASS! 8-)

000bny000
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Post by 000bny000 » Tue Jul 19, 2016 4:17 pm

Lunatic wrote:He's probably referring to the flare gun.
yes, it is because I am Brazilian and I am using a translator so some things go wrong with meaning when I am translating
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