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ScriptAPI suggestions

Give us your input on how we may improve the ScriptAPI in the game in future versions.
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    by Hjarpe » Mon Nov 23, 2020 7:42 pm » in General
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  • Be able to test in map editor when a player connects in mid-game to the map
    by Juansero29 » Fri Nov 13, 2020 10:40 am
    3 Replies
    105 Views
    Last post by Gurt
    Sat Nov 14, 2020 10:10 am
  • Player nickname in challenge
    by Shock » Mon Mar 23, 2020 9:11 am
    1 Replies
    794 Views
    Last post by Mr Argon
    Mon Jul 06, 2020 8:53 pm
  • Make certain IObjects hostile to bots
    by NearHuscarl » Wed Feb 26, 2020 12:52 pm
    2 Replies
    877 Views
    Last post by Gurt
    Fri Jun 19, 2020 9:17 pm
  • Execute game command silently
    by NearHuscarl » Fri Apr 03, 2020 6:36 pm
    2 Replies
    1209 Views
    Last post by NearHuscarl
    Sat Apr 25, 2020 10:17 pm
  • Add IPlayer.AimingPlayerID
    by NearHuscarl » Fri Apr 03, 2020 5:35 pm
    2 Replies
    677 Views
    Last post by NearHuscarl
    Wed Apr 08, 2020 12:35 pm
  • Add PlayerModifiers.CanDisarm
    by NearHuscarl » Mon Mar 23, 2020 4:05 pm
    0 Replies
    604 Views
    Last post by NearHuscarl
    Mon Mar 23, 2020 4:05 pm
  • Add category bit constants
    by NearHuscarl » Sun Mar 22, 2020 7:17 pm
    2 Replies
    495 Views
    Last post by NearHuscarl
    Mon Mar 23, 2020 6:25 am
  • IObject.IsIndestructible
    by Danger Ross » Mon Mar 23, 2020 4:07 am
    0 Replies
    597 Views
    Last post by Danger Ross
    Mon Mar 23, 2020 4:07 am
  • Add IProjectile.SetColor()
    by NearHuscarl » Sun Mar 22, 2020 6:55 pm
    0 Replies
    561 Views
    Last post by NearHuscarl
    Sun Mar 22, 2020 6:55 pm
  • Add IObject.SetMaxHealth()
    by NearHuscarl » Thu Mar 05, 2020 3:22 pm
    5 Replies
    944 Views
    Last post by NearHuscarl
    Sun Mar 22, 2020 6:19 pm
  • Add second parameter in IGame.WriteToConsole() to filter log
    by NearHuscarl » Sat Mar 21, 2020 5:39 pm
    0 Replies
    520 Views
    Last post by NearHuscarl
    Sat Mar 21, 2020 5:39 pm
  • [SOLVED] Add ejecting case effect.
    by NearHuscarl » Wed Mar 11, 2020 5:30 am
    2 Replies
    597 Views
    Last post by NearHuscarl
    Mon Mar 16, 2020 8:31 pm
  • Is there any way to make CFTXT colorable?
    by Mr Argon » Thu Mar 05, 2020 10:52 pm
    2 Replies
    665 Views
    Last post by NearHuscarl
    Tue Mar 10, 2020 4:06 am
  • [SOLVED] Add the exploding barrel effect
    by NearHuscarl » Sun Mar 01, 2020 1:18 pm
    6 Replies
    1034 Views
    Last post by NearHuscarl
    Tue Mar 03, 2020 4:04 am
  • Various suggestions for IPlayer
    by Mr Argon » Thu Feb 20, 2020 2:14 pm
    9 Replies
    1497 Views
    Last post by Mr Argon
    Sat Feb 22, 2020 4:44 pm
  • IObjectText Color parameters
    by Danger Ross » Fri Aug 02, 2019 9:23 pm
    0 Replies
    677 Views
    Last post by Danger Ross
    Fri Aug 02, 2019 9:23 pm
  • Providing an interface for better handling of sound instances
    by JakSparro98 » Sat Jan 26, 2019 10:59 pm
    1 Replies
    668 Views
    Last post by Gurt
    Wed Feb 06, 2019 8:18 pm
  • Providing a more precise target of where the script crashed
    by JakSparro98 » Sat Dec 22, 2018 9:03 pm
    4 Replies
    1260 Views
    Last post by JakSparro98
    Sun Dec 23, 2018 4:18 pm
  • [Discontinued] ScriptAPI Suggestions
    by JakSparro98 » Sun Feb 11, 2018 3:15 am
    16 Replies
    3341 Views
    Last post by JakSparro98
    Wed Mar 07, 2018 8:56 pm
  • Sparklez (custom particles using api)
    by Danger Ross » Thu Mar 02, 2017 4:03 am
    3 Replies
    1448 Views
    Last post by Danger Ross
    Thu Nov 30, 2017 3:26 am
  • Getting User Messages to use in API
    by Armadyl5 » Tue Nov 28, 2017 5:36 pm
    2 Replies
    1005 Views
    Last post by Armadyl5
    Tue Nov 28, 2017 6:08 pm
  • Visually debugging by drawing shapes
    by JakSparro98 » Tue Nov 28, 2017 5:35 pm
    0 Replies
    717 Views
    Last post by JakSparro98
    Tue Nov 28, 2017 5:35 pm
  • StartScript with additional parameters
    by JakSparro98 » Fri Sep 29, 2017 12:35 am
    1 Replies
    687 Views
    Last post by Danger Ross
    Fri Sep 29, 2017 2:48 pm
  • Be able to read player input
    by android7 » Thu Sep 14, 2017 7:49 pm
    1 Replies
    767 Views
    Last post by Gurt
    Thu Sep 14, 2017 10:39 pm
  • Neverending rocketride
    by Shock » Thu Aug 17, 2017 7:41 pm
    6 Replies
    1509 Views
    Last post by JakSparro98
    Sun Aug 20, 2017 1:43 pm
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