Right now, IObjectMusicTrigger doesn't have any properties at all.
Adding the existing trigger's properties would help with putting music in scripts.
Short: Playing music through scripts.
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Add properties to IObjectMusicTrigger
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- Odex64
- Superfighter
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Yeah, I asked for this before but nobody replied me. Right now IObjectMusicTrigger is useless; however I used to change or disable music via Script but you need to edit the map. Please add methods for IObjectMusicTrigger so we can change or play music while playing, that'd be cool.
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