Is it possible to recover a map after a game freeze during testing?
I've lost a lot of progress due to this and I feel like it doesn't need to be this way.
One possible solution is to force the user to save every time when they're about to test the map.
Another solution is to have a method to force stop the test and exit back to the map editor screen. Without this ability the user's only other option during this occurrence is to close all SFD processes entirely and lose all unsaved progress.
This forum is locked and will eventually go offline. If you have feedback to share you can find us in our Discord channel "MythoLogic Interactive" https://discord.gg/nECKnbT7gk
Forum rules
Forum rules
Map Editor Freeze Mitigation
Forum rules
By using the forum you agree to the following rules. For this forum you also need to follow these additional rules.
By using the forum you agree to the following rules. For this forum you also need to follow these additional rules.
- Danger Ross
- Superfighter

- Posts: 154
- Joined: Thu Mar 31, 2016 12:56 am
- Title: Dangerous
- SFD Alias: Danger Ross
- Started SFD: 14 june 2012 (launch day)
- Location: California
- Gender:
- Age: 25
- Gurt
- Lead Programmer

- Posts: 1887
- Joined: Sun Feb 28, 2016 3:22 pm
- Title: Lead programmer
- Started SFD: Made it!
- Location: Sweden
- Gender:
- Age: 36
We just recently found an instance where the game can freeze if you have unresponsive code in callback events. I assume this is what happened to you as the game won't freeze otherwise.
Fixed after v.1.3.1b - See viewtopic.php?f=18&t=3821
Fixed after v.1.3.1b - See viewtopic.php?f=18&t=3821
0 x
Gurt