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Reflection Bug
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- RickAvory
- Superfighter

- Posts: 787
- Joined: Wed Oct 12, 2016 11:27 pm
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- SFD Account: Rick Avory
- SFD Alias: (EA) Rick Avory
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Reflection Bug
Ever since the addition of the Helipad Map, an odd side effect has been happening on all maps where thin platforms have the ability to reflect bullets and even explosives! This seems to only happen when shooting at the same level of the platform.
2 x
We must root out the impurities in our midst
- Gurt
- Lead Programmer

- Posts: 1887
- Joined: Sun Feb 28, 2016 3:22 pm
- Title: Lead programmer
- Started SFD: Made it!
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Fixed in a hotfix for v.1.1.2. Update your game.
It has nothing to do with the new map or the deflection zone
It's actually a very old bug together with another tweak done to fix this one https://mythologicinteractiveforums.com ... =20&t=3539 that made it act strangely. The old bug is now solved for the general case in SFD in this hotfix. There are millions of different combinations you can do in the maps so it's possible the projectile tunneling check might fail for certain special tiles in certain circumstances. We will just have to deal with those combinations when they are discovered. For my initial tests, it looks like it works OK now.
It has nothing to do with the new map or the deflection zone
It's actually a very old bug together with another tweak done to fix this one https://mythologicinteractiveforums.com ... =20&t=3539 that made it act strangely. The old bug is now solved for the general case in SFD in this hotfix. There are millions of different combinations you can do in the maps so it's possible the projectile tunneling check might fail for certain special tiles in certain circumstances. We will just have to deal with those combinations when they are discovered. For my initial tests, it looks like it works OK now.
2 x
Gurt