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Search found 67 matches

by Kawabanga
Thu Feb 18, 2021 8:43 pm
Forum: Superfighters Deluxe Map Editor
Topic: Need scripts to remove debris, objects, dead players, and, change exisiting texture colours.
Replies: 0
Views: 85
Gender:

Need scripts to remove debris, objects, dead players, and, change exisiting texture colours.

I'm working on another map, and I need help with scripting. This is what I need: 1. A script to remove all Debris (debris of objects, debris of decapitated players, and dead players bodies (non-decapitated)) within AreaTrigger, ObjectID e.g. "Area2". 2. A script to change existing background tile c...
by Kawabanga
Sun Feb 07, 2021 2:14 pm
Forum: Superfighters Deluxe
Topic: An Honest Review of Superfighters Deluxe
Replies: 5
Views: 351
Gender:

Re: An Honest Review of Superfighters Deluxe

Couldn't imagine more precise review. The professional press wouldn't rather approach to it more profoundly, i.m.o.
by Kawabanga
Fri Jan 29, 2021 9:01 pm
Forum: Superfighters Deluxe Map Editor
Topic: SFD world size.
Replies: 5
Views: 277
Gender:

Re: SFD world size.

Is the reasonable limit of file size in MB known? (how many MB can the map file weigh, to be playable?)
by Kawabanga
Fri Jan 29, 2021 8:35 pm
Forum: Custom Scripts
Topic: [REQUEST] A script to re-enable debris collision with players
Replies: 9
Views: 180
Gender:

Re: [REQUEST] A script to re-enable debris collision with players

Interesting idea. I would have to group all tiles and teleport them just a bit, every second, or every bit of second (to keep an unglitched-for-an-eye flow). But this rises a question, does the game editor makes it possible to teleport a group of tiles in an endless manner , where x/y = +1 or -1 eve...
by Kawabanga
Fri Jan 29, 2021 8:07 pm
Forum: Custom Scripts
Topic: [REQUEST] A script to re-enable debris collision with players
Replies: 9
Views: 180
Gender:

Re: [REQUEST] A script to re-enable debris collision with players

@Ol1vver
Having seen, you've potentially delt with some old feature reverting, do you think you could bring back the FarBackground tiles to the dynamic state again?

Edit:
(Or find a walk-around method to do it.)
by Kawabanga
Fri Aug 16, 2019 7:54 pm
Forum: Superfighters Deluxe Ideas and Suggestions
Topic: Map Editor Suggestions
Replies: 187
Views: 43478
Gender:

Re: Deficit of far-background.

+ why not making far bg truely dynamic again?
by Kawabanga
Sat Jul 27, 2019 6:36 pm
Forum: SFD Status Updates
Topic: Status Update 2019-07-26
Replies: 7
Views: 2563
Gender:

Re: Status Update 2019-07-26

From my view, two main problems are: 1. Little player base - possible solution - make limited demo and/or free weekends. Link Superfighters (flash) at various flash games sites with steam store and potential demo. 2. Host high internet upload requirement and bad players' pings. I would want to host ...
by Kawabanga
Wed Mar 20, 2019 10:54 pm
Forum: Superfighters Deluxe Tech Support
Topic: [GUIDE] How to Manually Port-Forward SFD
Replies: 54
Views: 21665
Gender:

Re: Tutorial: How to Manually Port-Forward SFD

Just wanted to mention that if you host, and no one can join despite you've done port-forwarding in your router, setting a static IP can help. Firstly, set your computer to have static IP, eg. 192.168.0.123 . Then set your router to forward port 52233 on computer with "192.168.0.123" IP. This method...
by Kawabanga
Wed Mar 20, 2019 10:32 pm
Forum: Superfighters Deluxe Problems and Bugs
Topic: Gamepads needs some miscellaneous functions key assignment to be allowed.
Replies: 2
Views: 1630
Gender:

Re: Gamepads needs some miscellaneous keys assignment to be allowed.

I think, making the game playable without having to reach keyboard, but operating gamepads only, would highly improve convenience of the gameplay.

(Sorry for double posting, couldn't edit)
by Kawabanga
Wed Mar 20, 2019 10:22 pm
Forum: Superfighters Deluxe Problems and Bugs
Topic: Gamepads needs some miscellaneous functions key assignment to be allowed.
Replies: 2
Views: 1630
Gender:

Gamepads needs some miscellaneous functions key assignment to be allowed.

Playing X360 pads is a bit problematic. Functions like change camera (\), vote next (space), scoreboard (tab) can't be assigned and used by gamepads. This is inconsistent with the idea of having a comfy play, because I still need a laptop on my knees to fully operate the game. These gamepads have ye...
by Kawabanga
Sun Mar 03, 2019 11:30 am
Forum: SFD Status Updates
Topic: Superfighters Deluxe 1.1.2 is out!
Replies: 8
Views: 3073
Gender:

Re: Superfighters Deluxe 1.1.2 is out!

Haven't yet seen the new changes in the game, but would like having an option to set deflection/absorbtion percentage chance rate (eg. used on car body). Edit: and maybe an AreaTrigger that would run effects (like eg. sparks, electric discharge, etc.) with a selector to choose from possible activato...
by Kawabanga
Thu Feb 14, 2019 5:05 pm
Forum: SFD Status Updates
Topic: Status Update 2019-02-13
Replies: 11
Views: 3499
Gender:

Re: Status Update 2019-02-13

Gurt wrote:
Wed Feb 13, 2019 7:21 pm

Up next we will work on some new weapons (...). We don't know exactly which weapons (...).
Here are some ideas:

BOW

B
O
W

WOW

BOW-WOW

Image

Robin was a superfighter too :D
by Kawabanga
Wed Dec 26, 2018 9:08 pm
Forum: Superfighters Deluxe Tech Support
Topic: 8 players local-multi ?
Replies: 1
Views: 911
Gender:

8 players local-multi ?

I've already learned that SFD works with 4x X360 controllers playing at shared screen. Would it, by any means, be possible to play SFD in up to 8 players? More specificly 4x X360/XONE pads + 4x "no-name" pads. If no, then I'm wondering, if this limitation is imposed by SFD, or is it a general, techn...
by Kawabanga
Thu Dec 20, 2018 8:36 pm
Forum: Superfighters Deluxe Tech Support
Topic: How to update maps already uploaded to steam?
Replies: 2
Views: 967
Gender:

Re: How to update maps already uploaded to steam?

I think it works now. Thanks, you saved rest of my day :)
by Kawabanga
Thu Dec 20, 2018 7:07 pm
Forum: Superfighters Deluxe Tech Support
Topic: How to update maps already uploaded to steam?
Replies: 2
Views: 967
Gender:

How to update maps already uploaded to steam?

Hi, found a difficulty I can't find solution to. I've uploaded a map to steam, and don't know how to make updates to the same file, so that anyone who subscribed/downloaded my map will have it automatically updated. The problem is that when I upload a new version of map, it creates in steam a new en...
by Kawabanga
Sat Dec 01, 2018 12:27 pm
Forum: SFD Status Updates
Topic: Superfighters Deluxe is now released on Steam!
Replies: 23
Views: 6031
Gender:

Re: Superfighters Deluxe is now released on Steam!

(...) oh and @Gurt , bow as a weapon, when? I'm still waiting, man :D Is the bow comming? I'm waiting for it since 2016, or maybe 2015, if not 14... :) Now I would like also to say that this journey left me something important for my life, When I shyly joined the previous old forums I could barely ...
by Kawabanga
Sat May 19, 2018 2:15 pm
Forum: Other Games
Topic: Games giveaway.
Replies: 6
Views: 2589
Gender:

Re: Games giveaway.

The Flame in the Flood (steam)
MCCYY-IL8R8-04BXI

The redemption deadline is May 26th, 2018 at 10:00 AM Pacific

Inform if the key is redeemed.
by Kawabanga
Fri Dec 29, 2017 9:19 pm
Forum: Other Games
Topic: Games giveaway.
Replies: 6
Views: 2589
Gender:

Re: Games giveaway.

Got a spare copy of Broforce. However... "This is a restricted gift which can only be redeemed in these countries: Armenia, Azerbaijan, Belarus, Georgia, Kyrgyzstan, Kazakhstan, Moldova, Republic of, Tajikistan, Turkmenistan, Uzbekistan, Ukraine, Russian Federation" So first of all you must be from ...
by Kawabanga
Sun Dec 24, 2017 5:26 pm
Forum: Superfighters Deluxe Ideas and Suggestions
Topic: Small Suggestions topic
Replies: 503
Views: 116290
Gender:

Re: Multiple map folders

It would be much more user-friendly, if the game (and/or editor) had a small window showing at least a simplified preview of how the map looks when clicking on its filename. With amount of maps counted in hundreds, they can be barely identified.
by Kawabanga
Wed Dec 13, 2017 7:57 pm
Forum: Superfighters Deluxe
Topic: Development roadmap and business plan (NEW!)
Replies: 43
Views: 13472
Gender:

Re: Development roadmap and business plan (NEW!)

* Local multiplayer - two players will be able to play on the same machine using keyboard and/or gamepads. You will be limited to two players using the same machine but you will be able to play online. So you can join (as two players) an 8 player versus game or a 4 player co-op game or any other ga...