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Weapon idea: Bow and arrow

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Billy
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Weapon idea: Bow and arrow

Post by Billy » Sun May 08, 2016 8:41 pm

As the title says, I got a idea for a weapon :
Bow and arrow

You have to strech the bow before shooting, which costs stamina

If you NOT fully strech it before shooting its arc will be much greater

You can keep the bow streched, also costs stamina

Arrows get stuck in the wall and can be re-obtained or used to climb

If a player gets hit, the arrow is visible in his body, causing a weak bleeding effect, getting stronger if the player sprints or jumps

Damage could be relatively high, around 30-40 hp per shot, critical chance 40-50%, rarity like the magnum
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Post by Relgap » Sun May 08, 2016 8:45 pm

I think they're going to implement the boomerang before they do this.
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Post by Hjarpe » Sun May 08, 2016 10:43 pm

We may add a bow at some point, call it a stretch goal. Feel free to discuss what other unique properties it should have :)
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Post by Splinter » Mon May 09, 2016 2:09 am

I like the idea because of the projectile arc, like the grenade launcher and flare gun. The arcs are great for some specific situations.
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Post by Billy » Mon May 09, 2016 11:31 am

How about, if a arrow flies through fire, it will burn and setting everything it touches on fire

If a arrow hits metal it breaks instend of getting stuck in the wall

Arrows can be used as an makeshift melee weapon
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Post by Splinter » Tue May 10, 2016 12:58 am

Billy wrote:How about, if a arrow flies through fire, it will burn and setting everything it touches on fire
Ocarina of time feelings
Love it
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Post by Billy » Wed May 11, 2016 7:21 am

On a critical hit, the arrow penetrates the enemy

If he stands next to a wall and takes a crit, he will get nailed on the wall

If he tries to free himself, the bleeding gets stronger

He can only get away if he tabs block really fast
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Post by Billy » Tue May 24, 2016 2:25 pm

The penetrating might only happen at close distance
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Post by Cool Hero » Wed Jun 01, 2016 11:20 am

I think it would be better bow that would look modern, because the game has all sorts of machines and regular bow it will look next to them as a stick with strings.As in this picture only in pixels: http://www.pilotage-rc.ru/media/catalog ... 1/1/11.jpg
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Post by Billy » Wed Jun 01, 2016 12:13 pm

How about, there are two skins for this weapon, it is random which one you get.
There could also be slight stat differences.
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Post by Death_Hoop » Thu Jul 21, 2016 9:02 pm

Good idea but all the pinning and stuff like that makes it sound slightly OP
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Post by Billy » Thu Jul 21, 2016 9:26 pm

Yes, that will have to thought carefully
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Post by Powerbombs » Fri Jul 29, 2016 11:41 pm

I feel like this would never fit into SFD in any way.
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Post by Elite Hunter » Sat Jul 30, 2016 12:04 am

I like the idea except for the bleeding part cause bleeding is not added to the game and if it is then the regular weapons would have to make you bleed too. Also how would I take the arrow off if I'm struct with it?
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Post by Powerbombs » Sat Jul 30, 2016 12:21 am

'I agree with Elite. We shouldn't have bleeding since: "...the regular weapons would have to make you bleed too." which would make gunfights really easy to deal with, which isn't fun. Whoever gets the first hit with the gun will obviously win, since the enemy is just going to bleed into low health or to death. Bleeding is only in scripts, which is a good thing for most cases, but as of right now, let's hope it isn't added. Right..?
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Post by TheOriginalCj » Sat Jul 30, 2016 12:45 am

Hjarpe wrote:We may add a bow at some point, call it a stretch goal.
Last time you said a suggestion was a "stretch goal" it was in the very next update.
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Post by M_M_M » Sat Jul 30, 2016 4:01 am

I feel like something more of a hunting crossbow would be a lot more ideal in this game than a typical bow. Does the same damage as the carbine but has the accuracy and shot delay of the sniper.

Well, either that or a compound bow. I just think crossbows look cooler.
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Post by Lunatic » Sat Jul 30, 2016 8:45 pm

You do realize the carbine only deals 9 damage, right? That's disgustingly low.
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Post by Kyra » Mon Nov 28, 2016 7:29 am

Idk if bows should be added, but here are some ideas! ^-^
Some credit to Pricy for helping out!

BOWS

1. Bows should have a pull back animation
2. Like a charge shot, so the longer you hold AKA pull back the farther the arrow goes and deals more damage (1.2 sec full charge)
3. Arrow drop the farther the arrow goes
4. On pickup you have 6 arrows and you only can shoot one at a time (ammo display -> 1|6)
https://m.youtube.com/watch?v=zVxeYUCPRxw <- shows how you dont need a quiver and how you hold your 6 arrows
5. A fast reload time because you have to reload after each shot (balances bows & cool animation would be needed)
6. 35 damage full charge (crit 60%) 30 damage full charge (body) REMEMBER THE PULLBACK/CHARGE THING
7. Quiver? (Ammo pickup)
8. Explosive arrows? (Rare pickup)
9. When getting shot by an arrow it gets stuck on your body, maybe afterwards the arrow can be picked up and reused
(Would be funny seeing arrows sticking out of people and dead players on the ground. A arrow sticking up there... ASS SHOTZ)
10. Arrows move slower than bullets
11. When deflected instead of flying back at the shooter, it would just drop down
12. Drawing the bow costs stamina
13. The more velocity = more damage (so when the arrow curves more when shot, it does more damage)


Plz put suggestions & ideas below!
Last edited by Kyra on Wed Nov 30, 2016 7:41 am, edited 6 times in total.
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Post by Guille_dlC » Mon Nov 28, 2016 5:16 pm

Cool Hero wrote:I think it would be better bow that would look modern, because the game has all sorts of machines and regular bow it will look next to them as a stick with strings.As in this picture only in pixels: http://www.pilotage-rc.ru/media/catalog ... 1/1/11.jpg
Yes please. A modern bow like that.

(This is a bow in Brawlhalla wich looks like the other one, and looks cool too)
Image

And crossbows are cool too! They are like bows, but much stronger, and need more time to reload.

(This one's Darryl Dixon's (from The Walking Dead) crossbow)
Image

BTW, if you do make bows AND crossbows, make it so that the arrows work the same for the two of them please.
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