The addition of the attack drones in Versus mode was met with a lot of criticism, and rightfully so. Instead of a players being incentivized to participate in combat, they will simply sit back and let a drone do all the work for them. The only risk is running out of cover to open the box, and occasionally getting hurt by your own drone.
Another feature that can use some work is the time limit or the sudden death feature. If someone is petty enough, they will simply wait out the time limit if they have very low health to make it so that no one wins the game. The game abruptly ends with the players exploding.
My compromise is that, instead of making the drones something that is picked up and helps the player, it should work against the remaining players following the timer reaching zero. This incentivizes players to change their play style in order to maneuver both the drones and their opponent whilst retaining the drones that Mythologic Interactive seems to love. This also fits with the story as
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this was something utilized by the metro law cops. Why is this something you give prisoners who are fighting for the entertainment of others? It also fits the name "StreetSweeper" these things should be intended to sweep the streets of any remaining meatbags present after hours, not used to the players advantage.
Let me know of any agreements, disagreements, or changes you would make.
Thanks for listening.