Dear forum users! In compliance with the new European GDPR regulations, we'd just like to inform you that if you have an account, your email address is stored in our database. We do not share your information with third parties, and your email address and password are encrypted for security reasons.
New to the forum?
Say hello in this topic! Also make sure to read
the rules.
Give us your input on how we may improve the game in future versions.
-
Shock
- Superfighter

- Posts: 312
- Joined: Sun Mar 20, 2016 7:17 am
- Title: Content-maker
- SFD Account: Shock
- Started SFD: Pre-Alpha 1.2.0.
- Location: Belarus
- Gender:
- Age: 24
-
Contact:
Post
by Shock » Sat Jul 11, 2020 7:19 pm
In SpawnUnknown there are not the full list of the objects that designed to be spawned, this is the list of objects that should be included as well:
Crate01, Crate02, WoodBarrel00, WoodBarrel01, XmasPresent00, SwivelChair01, SwivelChair02, Pallet00, MetalBucket00, CardboardBox00.
To avoid some spawn problems, you can set 0 chance of their spawn OnStartup
0 x
-Content-maker.
-
Gurt
- Lead Programmer

- Posts: 1884
- Joined: Sun Feb 28, 2016 3:22 pm
- Title: Lead programmer
- Started SFD: Made it!
- Location: Sweden
- Gender:
- Age: 33
Post
by Gurt » Sun Jul 12, 2020 1:54 pm
The SpawnUnknown is a simple tile to get some random objects spawned in your map and was created before we had the GroupMarkers and RandomTrigger in place allowing for a any randomized combination of spawns you want to do without restricting it to certain objects.
Moving this to the suggestion topic instead as it looks like you want to extend the SpawnUnknown's capabilities.
Meanwhile, use GroupMarkers together with RandomTriggers.
0 x
Gurt