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Seatheable Primed Shurikens
Posted: Mon Jun 17, 2019 9:06 pm
by hyper copter
Unlike C4, mines & grenades. Shruikens don't have a pin that can be pulled or a button that can be pressed. So why can't we seathe a shuriken after pressing the attack button?
Re: Seatheable Primed Shurikens
Posted: Tue Jun 18, 2019 3:15 pm
by piterskiy
yea, also make them pickupable after being thrown
Re: Seatheable Primed Shurikens
Posted: Wed Jun 19, 2019 2:19 am
by hyper copter
piterskiy wrote: ↑Tue Jun 18, 2019 3:15 pm
yea, also make them pickupable after being thrown
Shurikens are OP enough. Making them pickable after being thrown will make them infinite.
Re: Seatheable Primed Shurikens
Posted: Thu Jun 20, 2019 7:33 pm
by GreenyShark
Shurikens need to be nerfed tbh. If a blade thrown at you does more damage than a Light Machine Gun bullet, then there's something wrong.
They should be sheathable since there's no explosion or "Kabloom" when you throw it, so instead of wasting shurikens on false alarms, we should be able to sheathe them.
Re: Seatheable Primed Shurikens
Posted: Mon Jun 24, 2019 8:57 pm
by Gurt
Shuriken is actually the first throwable item that has no active activation like the mines, grenades and molotovs so it makes sense that you should be able to sheathe them. This will be possible in the next campaign update.
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