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Weapoon Idea - Shurikens

Posted: Sun Feb 05, 2017 9:09 pm
by btelchi
-Will occupy a handgun slot.
-There will be 10-15 of them.
-REALLY REALLY fast speed (maybe faster then M60).
-If hit stuns so you can't block further shurikens.
-Blocking damages your weapoon more then bullets.
-Low damage 5-8dmg per hit.
-Have completely no knockback or low knockback.
-Will fly very far.

Re: Weapoon Idea - Shurikens

Posted: Sun Feb 05, 2017 9:18 pm
by Kyra
Shurikens are throwable, so its a melee weapon. You can only throw one item at a time, so there will be 1 "of them". It should surpass knife damage and have a straighter throw than the knife. The range of the weapon when hitting players or objects should be the shortest of all melee weapons. Last of all it should have little durability and rare spawn chance.

Re: Weapoon Idea - Shurikens

Posted: Sun Feb 05, 2017 9:30 pm
by Pricey
Shurikens are already very likely to be in the game at some point as there are already sprites created for them.

Re: Weapoon Idea - Shurikens

Posted: Sun Feb 05, 2017 10:58 pm
by Lunatic
There is some code in place for shurikens as it is. They will likely be a slot 4 item, as traditionally the weapon is meant to be thrown.

Re: Weapoon Idea - Shurikens

Posted: Sun Feb 05, 2017 11:00 pm
by TheOriginalCj
Moved to the proper subforum.

Idk if Shurikens should be a melee weapon, it would have a really short range and there's no reason to have a melee weapon shorter than the bottle.

In my opinion, you should get three shurikens and they should be equipped in the grenade slot, regularly you throw them 1 at a time at a long arc (similar to the grenade launcher/flare gun). However in throwing mode you throw all your owned shurikens in a tight conic form. Multiple shurikens hitting a target will stun.

Shurikens can be reused if they bounce, however when they break on hitting a target or when the 1/10 chance of critical hit is in play. if it breaks on contact w/ target, the target loses 6 HP over 9 seconds.

I wish I had a whole topic to discuss this.

Re: Weapoon Idea - Shurikens

Posted: Mon Feb 06, 2017 12:29 am
by Kyra
TheOriginalCj wrote:Moved to the proper subforum.

Idk if Shurikens should be a melee weapon, it would have a really short range and there's no reason to have a melee weapon shorter than the bottle.

In my opinion, you should get three shurikens and they should be equipped in the grenade slot, regularly you throw them 1 at a time at a long arc (similar to the grenade launcher/flare gun). However in throwing mode you throw all your owned shurikens in a tight conic form. Multiple shurikens hitting a target will stun.

Shurikens can be reused if they bounce, however when they break on hitting a target or when the 1/10 chance of critical hit is in play. if it breaks on contact w/ target, the target loses 6 HP over 9 seconds.

I wish I had a whole topic to discuss this.
I don't know why I said that it would be a melee weapon :P It should be in slot 4 like you guys said :L

Re: Weapoon Idea - Shurikens

Posted: Tue Apr 25, 2017 9:14 pm
by Kertenkele
In my opinion shurikens should be in 4th slot and if we hold the attack button, the player will be able to throw them all.

Note:This is my first comment in this website :D

Re: Weapoon Idea - Shurikens

Posted: Wed Apr 26, 2017 5:11 am
by TheOriginalCj
Kertenkele wrote:In my opinion shurikens should be in 4th slot and if we hold the attack button, the player will be able to throw them all.

Note:This is my first comment in this website :D
Welcome to the forums Kertenkele. I hope you enjoy your stay!

Re: Weapoon Idea - Shurikens

Posted: Thu May 04, 2017 11:02 pm
by Evilsack
Kertenkele wrote:In my opinion shurikens should be in 4th slot and if we hold the attack button, the player will be able to throw them all.

Note:This is my first comment in this website :D
You mean, if you tap the attack button you throw shurikens individually but if you hold a you throw all 3? If so it would have a spread, similar to that of a shotgun.