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[REQUEST] Rainbow man!
Posted: Fri Nov 23, 2018 10:52 am
by Diamond TH
Hey dudes! So i want to make a script that changes player's clothing item color to rainbow's colors EVERY SECOND if player's name is DiamondTH. Something like this:
[ Hat's colors for example ]
First sec - Red.
Second sec - Orange.
Third second - Yellow.
ETC. And it repeats after hitting purple.
I know how to change clothing color for ONCE, but i don't understand how to make it change color evety sec and repeat

.
I will be grateful. So please help X/
Re: [REQUEST] Rainbow man!
Posted: Sat Nov 24, 2018 6:22 am
by willofcapes lk
Only problem with this request is I'm pretty sure the script API doesn't have a way to check player names.
Other then that this script would be pretty easy to accomplish if you had it choose a random player.
Re: [REQUEST] Rainbow man!
Posted: Sat Nov 24, 2018 8:58 am
by ebomb09
I think I understand what you wanted now?
Code: Select all
//This affects the rate of colour change
int TimeScale = 250;
//If you change your username you will need to change this
string player_name = "DiamondTH";
int col = 0;
string color_name = "Red";
public void OnStartup(){
IObjectTimerTrigger Timer = (IObjectTimerTrigger)Game.CreateObject("TimerTrigger");
Timer.SetRepeatCount(0);
Timer.SetIntervalTime(TimeScale);
Timer.SetScriptMethod("Checker");
Timer.Trigger();
}
public void Checker(TriggerArgs args){
col ++;
switch(col){
case 1:
color_name = "Orange";
break;
case 2:
color_name = "Yellow";
break;
case 3:
color_name = "Green";
break;
case 4:
color_name = "Cyan";
break;
case 5:
color_name = "Blue";
break;
case 6:
color_name = "Red";
break;
case 7:
color_name = "Purple";
col = 0;
break;
}
foreach(IPlayer ply in Game.GetPlayers()){
if (ply.Name == player_name){
IProfile profile = ply.GetProfile();
//You can edit these lines with text 'profile.Head' to something like 'profile.ChestOver'
if (profile.Head != null) { profile.Head.Color1 = "Clothing" + color_name; }
if (profile.Head != null) { profile.Head.Color2 = "Clothing" + color_name; }
//This
ply.SetProfile(profile);
}
}
}
Re: [REQUEST] Rainbow man!
Posted: Sun Nov 25, 2018 4:41 pm
by Diamond TH
ebomb09 wrote: ↑Sat Nov 24, 2018 8:58 am
I think I understand what you wanted now?
Code: Select all
//This affects the rate of colour change
int TimeScale = 250;
//If you change your username you will need to change this
string player_name = "DiamondTH";
int col = 0;
string color_name = "Red";
public void OnStartup(){
IObjectTimerTrigger Timer = (IObjectTimerTrigger)Game.CreateObject("TimerTrigger");
Timer.SetRepeatCount(0);
Timer.SetIntervalTime(TimeScale);
Timer.SetScriptMethod("Checker");
Timer.Trigger();
}
public void Checker(TriggerArgs args){
col ++;
switch(col){
case 1:
color_name = "Orange";
break;
case 2:
color_name = "Yellow";
break;
case 3:
color_name = "Green";
break;
case 4:
color_name = "Cyan";
break;
case 5:
color_name = "Blue";
break;
case 6:
color_name = "Red";
break;
case 7:
color_name = "Purple";
col = 0;
break;
}
foreach(IPlayer ply in Game.GetPlayers()){
if (ply.Name == player_name){
IProfile profile = ply.GetProfile();
//You can edit these lines with text 'profile.Head' to something like 'profile.ChestOver'
if (profile.Head != null) { profile.Head.Color1 = "Clothing" + color_name; }
if (profile.Head != null) { profile.Head.Color2 = "Clothing" + color_name; }
//This
ply.SetProfile(profile);
}
}
}
Exactly, just what i needed! Thank you so much dude, for the second time

. Now i can understand how it works!