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Give us your input on how we may improve the ScriptAPI in the game in future versions.
- Posts: 97
- Joined: Thu Feb 07, 2019 4:36 am
Some objects can't be set on fire (like metal barrel or the green cabinet). I'd like to know whether or not the object is flammable.
Code: Select all
var isSuccess = IObject.SetMaxFire()
If possible, I'd also want a way to forcely set any objects on fire: