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Wrong Damage Script

Posted: Wed Apr 19, 2017 11:06 pm
by Presentionus
So, if you shoot a metal hatch with 1 bullet with an UZI it will turn grey and if you shoot it again it breaks. But! If you kick a metal hatch it immideatly breaks. SFD = MIND BLOWN :shock:

Re: Wrong Damage Script

Posted: Wed Apr 19, 2017 11:55 pm
by JakSparro98
I think not, this is not a bug for a simple reason.

The supply crate (and not only) behave according to the same concept, you can shoot multiple times but it needs only one kick to break.
This is a hard coded feature, it means that, first its not changable by scripts and second it doesn't not really need to respect game rules, so a weak melee hit can break something that actually have more life than how much the hit takes away.

Re: Wrong Damage Script

Posted: Thu Apr 20, 2017 12:41 am
by Lunatic
Uzi only deals 4.5 damage. Kicks deal 5 damage to objects. Otherwise though yeah the kick is hardcoded to break certain things in one hit.

Re: Wrong Damage Script

Posted: Thu Apr 20, 2017 9:55 pm
by Gurt
A typical "game-rule" and it's all by design.