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Cast issue on IObjectPlayerSpawnTrigger

Posted: Sun Apr 05, 2020 6:51 pm
by JakSparro98
When populating the melee item field with SetSpawnWeaponItemMelee() it will later throw a cast error when calling Trigger().

Code: Select all

public void OnStartup()
{
IObjectPlayerSpawnTrigger spawn= (IObjectPlayerSpawnTrigger )Game.CreateObject("PlayerSpawnTrigger");
spawn.SetSpawnWeaponItemMelee(WeaponItem.NONE);
spawn.Trigger();
}

Re: Cast issue on IObjectPlayerSpawnTrigger

Posted: Sun Apr 26, 2020 12:36 pm
by Gurt
Fixed after v.1.3.5.