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GameWorld.Update players (AI) failed

Here you can find all solved gameplay problems and bugs (beginning from Pre-Alpha 1.8.8).
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NearHuscarl
Superfighter
Superfighter
Posts: 97
Joined: Thu Feb 07, 2019 4:36 am

GameWorld.Update players (AI) failed

Post by NearHuscarl » Sat Mar 28, 2020 10:05 am

This error happened when playing in Prime Time in Sunny City campaign, Chapter Esclation, a short time after the MeatGrinder boss appeared. It didn't show up after the first time though.

Code: Select all

There was an error during the test.
Superfighters Deluxe v.1.3.5 - Unhandled Error
Status: EditorTestRun, False, EditorTestRun
GraphicsDeviceStatus: Normal

Map editor error
> Exception:
System.Exception: Error:
Error: GameWorld.Update players (AI) failed
System.NullReferenceException: Object reference not set to an instance of an object.
   at SFD.Player.UpdateAIAvoidProjectiles(Single totalMs)
   at SFD.Player.UpdateAI(Single totalMs)
   at SFD.GameWorld.Update(Single chunkMs, Single totalMs, Boolean isLast, Boolean isFirst) 
> StackTrace:

> FullException:
System.Exception: System.Exception: Error:
Error: GameWorld.Update players (AI) failed
System.NullReferenceException: Object reference not set to an instance of an object.
   at SFD.Player.UpdateAIAvoidProjectiles(Single totalMs)
   at SFD.Player.UpdateAI(Single totalMs)
   at SFD.GameWorld.Update(Single chunkMs, Single totalMs, Boolean isLast, Boolean isFirst)


Additional data
arch:x86, archWOW:AMD64
OS:Microsoft Windows NT 6.2.9200.0

You will be returned to the map editor.
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Gurt
Lead Programmer
Lead Programmer
Posts: 1884
Joined: Sun Feb 28, 2016 3:22 pm
Title: Lead programmer
Started SFD: Made it!
Location: Sweden
Gender:
Age: 34

Post by Gurt » Sat Apr 18, 2020 1:50 pm

See if the small changes I did will solve the exception occured after v.1.3.5 (marking this as "Maybe fixed").
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Gurt

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