Page 1 of 1

Cue stick inefficient against wall

Posted: Thu May 04, 2017 8:48 pm
by JakSparro98
If a player gets very close to a wall the latter won't be damaged by the cue stick.
Example
This isn't really a bug, I think instead the hitbox of the stick needs some tweaks.

Re: Cue stick inefficient against wall

Posted: Sun May 14, 2017 2:51 pm
by Gurt
Fixed in Alpha 1.3.1.
Only the center point of any thrown item are being checked against players. We have improved this to include additional register points at the end of cue sticks and other thrown items for example in the next update - solving these kind of problems that happens with long items like the cue stick and flagpole and axe.