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Missing debris in editor

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Quinterball
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Missing debris in editor

Post by Quinterball » Tue Nov 15, 2016 12:07 am

Certain debris, specifically those of WoodBarrel00 & WoodBarrel01, are missing from the map editor Debris(DEB) category.Image
4 x
Quinterbawling my eyes out.

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Motto73
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Post by Motto73 » Tue Nov 15, 2016 8:53 am

This is true.

I have made these debrises with spawnobjcttrigger active in startup adn spawn id in WoodBarrel00.

So it's not a problem, but it could be easier if they were there like all the others tho.
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