I'm working on another map, and I need help with scripting. This is what I need:
1. A script to remove all Debris (debris of objects, debris of decapitated players, and dead players bodies (non-decapitated)) within AreaTrigger, ObjectID e.g. "Area2".
2. A script to change existing background tile colour e.g. from BgDarkYellow to BgYellow, where tile ObjectID would be e.g. "Tile1".
EDIT:
SOLVED
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Need scripts to remove debris, objects, dead players, and, change exisiting texture colours.
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