Dear forum users! In compliance with the new European GDPR regulations, we'd just like to inform you that if you have an account, your email address is stored in our database. We do not share your information with third parties, and your email address and password are encrypted for security reasons.

New to the forum? Say hello in this topic! Also make sure to read the rules.

Implemented ScriptAPI suggestions

Here you can find ScriptAPI suggestions implemented in the game.
Forum rules
By using the forum you agree to the following rules.
Locked
  • Announcements
    Replies
    Views
    Last post
  • The official Discord channel
    by Hjarpe » Mon Nov 23, 2020 7:42 pm » in General
    3 Replies
    18065 Views
    Last post by tilt56
    Mon Nov 23, 2020 11:42 pm
  • Forum rules
    by admin » Sun Feb 28, 2016 2:08 pm » in General
    0 Replies
    30625 Views
    Last post by admin
    Sun Feb 28, 2016 2:08 pm
  • Topics
    Replies
    Views
    Last post
  • Turn on sudden death when one of the last 2 teams only have one player left.
    by mgtr14 » Mon Aug 10, 2020 10:11 pm
    1 Replies
    3586 Views
    Last post by Gurt
    Wed Aug 12, 2020 8:27 pm
  • Add IObjectWeaponItem.MaxAmmo and IObjectWeaponItem.CurrentAmmo
    by NearHuscarl » Mon Mar 23, 2020 6:41 am
    1 Replies
    3779 Views
    Last post by Gurt
    Sun Apr 26, 2020 1:06 pm
  • Add RifleWeaponItem.EquipLazer && HandgunWeaponItem.EquipLazer
    by NearHuscarl » Thu Mar 26, 2020 7:20 pm
    1 Replies
    3449 Views
    Last post by Gurt
    Sun Apr 26, 2020 12:58 pm
  • OnProjectileHit bouncy bullets are flagged for removal
    by Danger Ross » Wed Mar 25, 2020 10:26 am
    2 Replies
    4043 Views
    Last post by Gurt
    Sat Apr 25, 2020 2:51 pm
  • OnProjectileHit event for deflected bullets
    by Danger Ross » Wed Apr 08, 2020 12:18 am
    1 Replies
    3182 Views
    Last post by Gurt
    Sat Apr 25, 2020 2:50 pm
  • Add IObject.DealDamage()
    by NearHuscarl » Sun Apr 05, 2020 2:16 pm
    2 Replies
    3922 Views
    Last post by Gurt
    Sat Apr 25, 2020 12:31 pm
  • Add IPlayer.CurrentThrownItem.IsActivated
    by NearHuscarl » Sun Mar 08, 2020 4:11 am
    3 Replies
    4114 Views
    Last post by Gurt
    Sat Apr 18, 2020 1:31 pm
  • Corpse health is unreadable (api problem)
    by Danger Ross » Fri Mar 27, 2020 7:52 am
    1 Replies
    2826 Views
    Last post by Gurt
    Fri Mar 27, 2020 7:04 pm
  • Add Events.PlayerPickupWeaponCallback and Events.PlayerDropWeaponCallback
    by NearHuscarl » Sun Feb 23, 2020 8:15 pm
    6 Replies
    5647 Views
    Last post by Gurt
    Sun Mar 22, 2020 8:18 pm
  • Add IPlayer.CrosshairCenter property
    by NearHuscarl » Fri Mar 13, 2020 3:58 pm
    5 Replies
    5103 Views
    Last post by Gurt
    Sun Mar 22, 2020 8:16 pm
  • How to know if a static object can be moved pass by projectiles?
    by NearHuscarl » Fri Feb 28, 2020 3:47 am
    3 Replies
    3938 Views
    Last post by Gurt
    Sun Mar 22, 2020 12:59 pm
  • Add CollisionFilter.InteractProjectiles
    by NearHuscarl » Fri Feb 28, 2020 6:06 am
    2 Replies
    3536 Views
    Last post by Gurt
    Sun Mar 22, 2020 12:58 pm
  • IPlayer.DealDamage(float damage, DamageType type)
    by Danger Ross » Sun Mar 22, 2020 4:49 am
    1 Replies
    2657 Views
    Last post by Gurt
    Sun Mar 22, 2020 12:40 pm
  • Reset Trigger
    by Jovani » Sun Mar 15, 2020 11:58 pm
    2 Replies
    3487 Views
    Last post by Gurt
    Sat Mar 21, 2020 7:29 pm
  • IPlayer throwing mode
    by Danger Ross » Sat Feb 08, 2020 11:30 pm
    1 Replies
    3103 Views
    Last post by Gurt
    Sat Mar 21, 2020 6:36 pm
  • Add overloadings of IGame.WriteToConsole to quickly log messages
    by NearHuscarl » Sat Mar 21, 2020 5:57 pm
    1 Replies
    2464 Views
    Last post by Gurt
    Sat Mar 21, 2020 6:32 pm
  • Add IPlayer.Disarm()
    by NearHuscarl » Sat Mar 21, 2020 5:10 pm
    1 Replies
    2463 Views
    Last post by Gurt
    Sat Mar 21, 2020 6:20 pm
  • Exposing a getter/setter for player energy
    by JakSparro98 » Mon Jan 13, 2020 12:31 am
    1 Replies
    3008 Views
    Last post by Gurt
    Sat Jan 18, 2020 11:30 pm
  • gunshot event
    by Danger Ross » Sat Aug 03, 2019 4:27 am
    2 Replies
    3448 Views
    Last post by Gurt
    Sun Aug 11, 2019 11:39 am
  • Ability to get ammo type from player inventory's weapons
    by JakSparro98 » Tue Apr 02, 2019 4:01 pm
    1 Replies
    3473 Views
    Last post by Gurt
    Wed Jul 24, 2019 4:20 pm
  • Determine if player corpse is burned
    by NearHuscarl » Sat Feb 23, 2019 5:37 pm
    1 Replies
    2960 Views
    Last post by Gurt
    Sat Feb 23, 2019 7:47 pm
  • GetManualAimAngle for IPlayer
    by JakSparro98 » Sat Apr 14, 2018 12:52 pm
    1 Replies
    3372 Views
    Last post by Gurt
    Sat Jun 30, 2018 5:48 pm
  • We should be able to get the team from the IUser
    by MrAnyone » Mon Jan 15, 2018 1:01 am
    5 Replies
    5845 Views
    Last post by Gurt
    Sun Mar 11, 2018 1:14 pm
  • Getting objects a player threw/dropped
    by MScull » Sun Feb 12, 2017 7:31 pm
    3 Replies
    4363 Views
    Last post by Gurt
    Thu Mar 08, 2018 8:23 pm
  • IsLandedOnGround for the IPlayer class
    by JakSparro98 » Fri Apr 21, 2017 7:09 pm
    2 Replies
    3855 Views
    Last post by Gurt
    Thu Mar 08, 2018 8:15 pm
Locked

Forum permissions

You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum