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Search found 1490 matches

by Gurt
Fri Nov 27, 2020 9:41 pm
Forum: Custom Textures and Sounds
Topic: Easy way to make textures in SFD (I think)
Replies: 6
Views: 1796
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Re: Easy way to make textures in SFD (I think)

But it'd be nice if we can also replace sounds in the same way.. Yes, and I spent many hours over some days trying to make that happen shortly after the textures but XNA sound files needs to be in the .xnb format AND needs to be in the Content folder - can't be loaded elsewhere. I didn't find any w...
by Gurt
Sat Nov 21, 2020 10:32 am
Forum: Answered Technical Topics
Topic: Problems connecting to Browse Games
Replies: 1
Views: 88
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Re: Problems connecting to Browse Games

I added a separate topic "When I browse games I see :"Online services failed. Make sure the game can connect to mythologicinteractive.com"" to the Superfighters Deluxe connection troubleshooting FAQ
by Gurt
Fri Nov 20, 2020 11:22 am
Forum: Superfighters Deluxe Tech Support
Topic: Superfighters Deluxe stopped working when it started
Replies: 1
Views: 98
Gender:

Re: Superfighters Deluxe stopped working when it started

See https://www.mythologicinteractiveforums.com/viewtopic.php?f=10&t=3509 Section "SFD has encountered a problem and needs to close" / The game won't launch. In your situation, as it says Fault Module Name: KERNELBASE.dll, you should try the following steps 1: Repair your .NET Framework installation...
by Gurt
Wed Nov 18, 2020 9:05 pm
Forum: SFD Status Updates
Topic: Status Update 2020-09-07
Replies: 46
Views: 2073
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Re: Status Update 2020-09-07

Some reasons why we didn't use Discord during SFD development: 1: It was made available to the public May 2015. A few years after we already established the forum for Pre-Alpha/Alpha feedback. It wasn't popular until 2016 or something when I heard about it the first time. 2: I'm a slow adopter of ne...
by Gurt
Tue Nov 17, 2020 6:40 pm
Forum: SFD Status Updates
Topic: Status Update 2020-09-07
Replies: 46
Views: 2073
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Re: Status Update 2020-09-07

At least to me, it looks like you lost touch with what your most dedicated community wanted. SFD was never about us creating a game solely for our most dedicated community during development, implementing whatever they suggested and eventually release SFD for free. If you feel that this ever was th...
by Gurt
Sun Nov 15, 2020 6:17 pm
Forum: SFD Status Updates
Topic: Status Update 2020-09-07
Replies: 46
Views: 2073
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Re: Status Update 2020-09-07

Every game's community changes as the game evolves and the players involved moves on. The community that was Pre-Alpha has evolved over the years and is now the community we see today. It might not be same. Old players leave for new adventures in life and new players join in. As such the community c...
by Gurt
Sat Nov 14, 2020 10:53 am
Forum: SFD Status Updates
Topic: Status update 2020-11-14
Replies: 0
Views: 127
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Status update 2020-11-14

Status update 2020-11-14 We just released the source codes for Barbarian Onslaught and Barbarian Onslaught: The Secret of Steel, our first flash games. You can find them here https://mythologicinteractive.com/OtherGames What about Superfighters? We will not release the source code for Superfighters ...
by Gurt
Sat Nov 14, 2020 10:30 am
Forum: Superfighters Deluxe Tech Support
Topic: Downloaded Maps folder
Replies: 1
Views: 87
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Re: Downloaded Maps folder

You can't see the Steam workshop subscribed maps in the downloads folder. You can copy the maps from the SFD Steam workshop folder (somewhere in your Steam library location) and arrange them in your downloaded maps folder. Note that you then have a copy of the map and any updates won't be applied to...
by Gurt
Sat Nov 14, 2020 10:23 am
Forum: Superfighters Deluxe Tech Support
Topic: Dedicated Server Software Issues
Replies: 1
Views: 60
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Re: Dedicated Server Software Issues

1: Make sure you set the server to automatically restart every night or so. 2: Never run the same map for long period of times without restarting the map (have a timer). My best guess for your situation: Looks like the server is running slowly or some thread is not responding or something. A multico...
by Gurt
Sat Nov 14, 2020 10:10 am
Forum: ScriptAPI suggestions
Topic: Be able to test in map editor when a player connects in mid-game to the map
Replies: 3
Views: 98
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Re: Be able to test in map editor when a player connects in mid-game to the map

It's a great suggestion. I have never thought about it myself. I might return to SFD during the december holidays to tinker with it some more (fix some bugs) and this might be a fitting feature to implement as it would make it easier to test more advanced scripts. We'll see.
by Gurt
Sat Nov 14, 2020 10:09 am
Forum: Superfighters Deluxe
Topic: SFD versions
Replies: 2
Views: 152
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Re: SFD versions

We're not officially offering download links to older versions so you will have to find them from other sources. The only one we're providing is the last Beta version found here viewtopic.php?f=10&t=2786&p=24233
by Gurt
Mon Nov 02, 2020 5:40 pm
Forum: Superfighters Deluxe Tech Support
Topic: Tutorial: How to play SFD Beta on Debian-based Linux (using Wine)
Replies: 2
Views: 1132
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Re: Tutorial: How to play SFD Beta on Debian-based Linux (using Wine)

Dayls123 wrote:
Mon Oct 26, 2020 12:32 pm
Link to the archive in step 11 is not available
While we don't support old versions we decided to upload that file again. It got wiped after a clean on that server. Only SFD Beta v.1.0.2c is available as it was the last Beta version.
by Gurt
Mon Nov 02, 2020 5:34 pm
Forum: Superfighters Deluxe
Topic: Why is the old forums deleted
Replies: 6
Views: 311
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Re: Why is the old forums deleted

The old Snitz 2000 based forum (I think it was called Snitz 2000) was taken down due to security flaws. We still have the tables laying around but not the code driving it so you can not access it.
by Gurt
Mon Nov 02, 2020 5:25 pm
Forum: Other Games
Topic: Barbarian Onslaught download and source files released!
Replies: 2
Views: 232
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Re: Barbarian Onslaught download and source files released!

Odex64 wrote:
Sun Oct 25, 2020 4:26 pm
definitely gonna download it and regret how bad the source code is.

Jokes aside I really appreciate it. What about SF?
We will first also release BO:SoS sourcefiles and then we will share some more information about Superfighters.
by Gurt
Wed Oct 21, 2020 7:12 pm
Forum: Superfighters Deluxe Problems and Bugs
Topic: Map editor clears triggers
Replies: 1
Views: 115
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Re: Map editor clears triggers

There is probably a RemoveAreaTrigger in the map causing everything overlapping it to be removed. You do not need to use RemoveAreaTrigger(s) unless you're making a really big map part and you need to unload stuff after a certain room has been cleared for performance reasons. I suggest you don't use...
by Gurt
Tue Oct 20, 2020 12:08 am
Forum: Superfighters Deluxe Tech Support
Topic: Unable to join working servers
Replies: 5
Views: 340
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Re: Unable to join working servers

Port forwarding has always been required in SFD. Technically when you start browsing you create one client instance in the game that starts listening on a port. Each time you connect it tries to port-forward. If connection fails it will delete the port-forwarding rule. Now- creating and deleteing po...
by Gurt
Wed Oct 14, 2020 9:59 pm
Forum: Superfighters Deluxe
Topic: Enable online services for SFD v.1.3.7 and older
Replies: 4
Views: 324
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Enable online services for SFD v.1.3.7 and older

If you want online services to work with Superfighters Deluxe v.1.3.7 or older you must download this file (https://superfightersdeluxe.com/Public/Superfighters%20Deluxe.exe.config) and place it in the same folder as the game itself, next to the "Superfighers Deluxe.exe" file. This will enable TLS 1...
by Gurt
Wed Oct 14, 2020 9:49 pm
Forum: Superfighters Deluxe
Topic: What is the point of Server Movement?
Replies: 2
Views: 240
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Re: What is the point of Server Movement?

To quote myself from an older topic with the same question: it's to "protect others" in the game from someone's high ping. Instead of you teleporting around for 7 other players (ruining their experience) you will have delayed controls and the other 7 players will see you smoothly run around (this as...
by Gurt
Wed Oct 14, 2020 9:37 pm
Forum: SFD Status Updates
Topic: Status Update 2020-10-14
Replies: 0
Views: 172
Gender:

Status Update 2020-10-14

Status Update 2020-10-14 We just rolled out an update to Superfighters Deluxe (same version number 1.3.7b) updating the communication to use https again with fallback to http if needed. No need to update the version number in this update. After a long time of troubleshooting we have concluded that T...
by Gurt
Tue Oct 13, 2020 3:58 pm
Forum: Solved Bugs
Topic: Map editor trouble
Replies: 2
Views: 153
Gender:

Re: Map editor trouble

Try to restart your computer first if the map editor won't start again and it just randomly crashed.