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Search found 9 matches

by Tuesday
Thu Aug 11, 2022 7:11 am
Forum: Superfighters Deluxe
Topic: Video Compilation! (Quality production value)
Replies: 17
Views: 20410
Gender:

Re: Video Compilation! (Quality production value)

I have a moral imperative to post this

https://www.youtube.com/watch?v=0v6G63D6Jrk

Sorry it's quite an old video but it good I'm think
by Tuesday
Mon Apr 27, 2020 5:17 am
Forum: Custom Textures and Sounds
Topic: Muzzle Flash?
Replies: 1
Views: 12101
Gender:

Muzzle Flash?

So I made an SMG skin that has a short barrel, but the muzzle flash is still a mile in front of where the barrel ends. Is that a texture I can change? If so, is that specific to firearm like the bullets?
by Tuesday
Sat Jan 11, 2020 3:09 am
Forum: Superfighters Deluxe Map Editor
Topic: Color spawned objects?
Replies: 8
Views: 17110
Gender:

Re: Color spawned objects?

You need to use GuardTarget, lower the the AggroRange and GuardRange and ChaseRange to maybe 5-10 and disable other behaviors. You could use the default zombie AI (check out the zombie survival map) but set up a GuardTarget around the TV. To prevent the zombies from attacking other opponents disabl...
by Tuesday
Tue Jan 07, 2020 6:35 am
Forum: Superfighters Deluxe Problems and Bugs
Topic: Textures Not Showing in game
Replies: 3
Views: 4632
Gender:

Re: Textures Not Showing in game

Check Documents/Superfighters Deluxe/Content etc. etc.

Sorry I'm so late.



I make weapon packs if you wanna see those just sayinnn
by Tuesday
Tue Jan 07, 2020 6:30 am
Forum: Superfighters Deluxe Map Editor
Topic: Color spawned objects?
Replies: 8
Views: 17110
Gender:

Re: Color spawned objects?

See https://www.mythologicinteractiveforums.com/viewtopic.php?f=22&t=66 first and then https://www.mythologicinteractiveforums.com/viewtopic.php?f=22&t=67 You can also check out any of the other introductions here https://www.mythologicinteractiveforums.com/viewforum.php?f=22 Scripting in SFD assum...
by Tuesday
Wed Jan 01, 2020 1:40 am
Forum: Superfighters Deluxe Map Editor
Topic: Color spawned objects?
Replies: 8
Views: 17110
Gender:

Re: Color spawned objects?

See the ScriptAPI section for the IObject. GetColorPaletteName(), GetColor1(), GetColor2(), GetColor3(), SetColors(...), SetColor1(...), SetColor2(...), SetColor3(...) "Also is there another way to make a BgTelevision "turn on" that's better than putting 00A on top of 00B?", I think that's the best...
by Tuesday
Mon Dec 30, 2019 4:28 am
Forum: Superfighters Deluxe Map Editor
Topic: Color spawned objects?
Replies: 8
Views: 17110
Gender:

Color spawned objects?

I'm sure there's something very basic I'm missing.

Okay, so, like, SpawnObjectTrigger spawns objects. Trigger.

How do I change the color of the spawned object?

Also is there another way to make a BgTelevision "turn on" that's better than putting 00A on top of 00B?

thank n luv
by Tuesday
Mon Dec 09, 2019 12:54 am
Forum: Superfighters Deluxe
Topic: Why this game is not fun (for me)
Replies: 9
Views: 9318
Gender:

Re: Why this game is not fun (for me)

I never played Superfighters competitively. Rarely ever do I play to win. Honestly, this game is best enjoyed if you treat it like Gang Beasts, for example. Sure, you can delve into the serious fighting aspect of it, but there's nothing more enjoyable than hopping on Discord with some friends and ha...
by Tuesday
Mon Dec 09, 2019 12:49 am
Forum: Superfighters Deluxe
Topic: How can I modify the game files?
Replies: 9
Views: 10463
Gender:

Re: How can I modify the game files?

I get my kicks making weapon skins and changing audio files into something funnier. I have absolutely no idea how to do character animations. On the bright side, you can whip and nae-nae by pressing A, D, and D in-game.