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Search found 10 matches
- Mon Jul 02, 2018 5:58 pm
- Forum: SFD Status Updates
- Topic: Status Update 2018-07-02 (Beta)
- Replies: 48
- Views: 26359
- Gender:
Re: Status Update 2018-07-02 (Beta)
the only thing that i can contribute is competitive features.
- Tue Jun 12, 2018 12:14 pm
- Forum: By design
- Topic: Unavoidable smash.
- Replies: 29
- Views: 18833
- Gender:
Re: Unavoidable smash.
combine this move, but instead of punching again you block, so it's ATTACK+ INSTANT JUMP BLOCK, and while you are in mid air you can still spam JUMP ATTACK again.
https://www.youtube.com/watch?v=I5csB6ODofg
sorry for bad quality, i'm playing with martians.
https://www.youtube.com/watch?v=I5csB6ODofg
sorry for bad quality, i'm playing with martians.
- Sun May 27, 2018 6:40 pm
- Forum: Superfighters Deluxe
- Topic: A Complete List of SuperFighers Deluxe Tools To Improve Your Game
- Replies: 2
- Views: 2458
- Gender:
Re: A Complete List of SuperFighers Deluxe Tools To Improve Your Game
This is some interesting information, I like how you try to expand the possibilities into playing better. You might even come up with new ways to play the game even. Good shit, keep it up. Pixir = best tactical player, lol Thank you, I appreciate the compliment, If you need any help with these tool...
- Sun May 27, 2018 2:40 pm
- Forum: Superfighters Deluxe
- Topic: A Complete List of SuperFighers Deluxe Tools To Improve Your Game
- Replies: 2
- Views: 2458
- Gender:
A Complete List of SuperFighers Deluxe Tools To Improve Your Game
External tools improvised: 1. Replay window, using as an external replay feature. Being able to replay some moves. Using a recording app and the feature of VLC you can watch at the same time as you record. And also you are able to watch in replay what happened in the round. Or many other features t...
- Fri Feb 09, 2018 10:57 am
- Forum: Answered ScriptAPI Topics
- Topic: [Help 2] How to make function sleep for a period amount of time?
- Replies: 5
- Views: 3376
- Gender:
Re: [Help 2] How to make function sleep for a period amount of time?
Thank you it worked
- Thu Feb 08, 2018 5:57 pm
- Forum: Answered ScriptAPI Topics
- Topic: [Help 2] How to make function sleep for a period amount of time?
- Replies: 5
- Views: 3376
- Gender:
Re: Check if object destroyed
public void Spawn(TriggerArgs args){ Vector2 worldPosition = Vector2.Zero; Random rnd = new Random(); int y = rnd.Next(-200,200); int x = rnd.Next(-200,200); IObject Crate = (IObject)Game.CreateObject("HangingCrateHolder",new Vector2(y,x), 0f); Crate.SetBodyType(BodyType.Static); Crate.CustomID ="A...
- Thu Feb 08, 2018 12:44 pm
- Forum: Answered ScriptAPI Topics
- Topic: [Help 2] How to make function sleep for a period amount of time?
- Replies: 5
- Views: 3376
- Gender:
Re: Check if object destroyed
Thank you it worked
- Thu Feb 08, 2018 1:11 am
- Forum: Answered ScriptAPI Topics
- Topic: [Help 2] How to make function sleep for a period amount of time?
- Replies: 5
- Views: 3376
- Gender:
[Help 2] How to make function sleep for a period amount of time?
public void Spawn(TriggerArgs args){ Vector2 worldPosition = Vector2.Zero; Random rnd = new Random(); int y = rnd.Next(-200,200); int x = rnd.Next(-200,200); IObject Crate = (IObject)Game.CreateObject("HangingCrateHolder",new Vector2(y,x), 0f); Crate.SetBodyType(BodyType.Static); IObjectOnDestroyed...
- Sun Sep 03, 2017 2:00 pm
- Forum: SFD Status Updates
- Topic: Development roadmap and business plan (OLD)
- Replies: 57
- Views: 49451
- Gender:
Re: Development roadmap and business plan
Maybe after full version you can made DLC or expansion pack for SFD? :D A rule of game design (that modern triple A games ignore) is that you NEVER talk DLC until after release, you put everything you can in, then put more things in over time, with anything that costs to much to make and include as...
- Sun Sep 03, 2017 1:54 pm
- Forum: Superfighters Deluxe Clan Discussion
- Topic: J.O.Y.
- Replies: 55
- Views: 36763
- Gender:
Re: J.O.Y.
Goodluck with your clan, btw you got a typo in the post.