Dear forum users! In compliance with the new European GDPR regulations, we'd just like to inform you that if you have an account, your email address is stored in our database. We do not share your information with third parties, and your email address and password are encrypted for security reasons.

New to the forum? Say hello in this topic! Also make sure to read the rules.

Search found 10 matches

by Pixir
Mon Jul 02, 2018 5:58 pm
Forum: SFD Status Updates
Topic: Status Update 2018-07-02 (Beta)
Replies: 48
Views: 26064
Gender:

Re: Status Update 2018-07-02 (Beta)

the only thing that i can contribute is competitive features.
by Pixir
Tue Jun 12, 2018 12:14 pm
Forum: By design
Topic: Unavoidable smash.
Replies: 29
Views: 18464
Gender:

Re: Unavoidable smash.

combine this move, but instead of punching again you block, so it's ATTACK+ INSTANT JUMP BLOCK, and while you are in mid air you can still spam JUMP ATTACK again.


https://www.youtube.com/watch?v=I5csB6ODofg
sorry for bad quality, i'm playing with martians.
by Pixir
Sun May 27, 2018 6:40 pm
Forum: Superfighters Deluxe
Topic: A Complete List of SuperFighers Deluxe Tools To Improve Your Game
Replies: 2
Views: 2426
Gender:

Re: A Complete List of SuperFighers Deluxe Tools To Improve Your Game

This is some interesting information, I like how you try to expand the possibilities into playing better. You might even come up with new ways to play the game even. Good shit, keep it up. Pixir = best tactical player, lol Thank you, I appreciate the compliment, If you need any help with these tool...
by Pixir
Sun May 27, 2018 2:40 pm
Forum: Superfighters Deluxe
Topic: A Complete List of SuperFighers Deluxe Tools To Improve Your Game
Replies: 2
Views: 2426
Gender:

A Complete List of SuperFighers Deluxe Tools To Improve Your Game

External tools improvised: 1. Replay window, using as an external replay feature. Being able to replay some moves. Using a recording app and the feature of VLC you can watch at the same time as you record. And also you are able to watch in replay what happened in the round. Or many other features t...
by Pixir
Thu Feb 08, 2018 5:57 pm
Forum: Answered ScriptAPI Topics
Topic: [Help 2] How to make function sleep for a period amount of time?
Replies: 5
Views: 3311
Gender:

Re: Check if object destroyed

public void Spawn(TriggerArgs args){ Vector2 worldPosition = Vector2.Zero; Random rnd = new Random(); int y = rnd.Next(-200,200); int x = rnd.Next(-200,200); IObject Crate = (IObject)Game.CreateObject("HangingCrateHolder",new Vector2(y,x), 0f); Crate.SetBodyType(BodyType.Static); Crate.CustomID ="A...
by Pixir
Thu Feb 08, 2018 12:44 pm
Forum: Answered ScriptAPI Topics
Topic: [Help 2] How to make function sleep for a period amount of time?
Replies: 5
Views: 3311
Gender:

Re: Check if object destroyed

Thank you it worked :D
by Pixir
Thu Feb 08, 2018 1:11 am
Forum: Answered ScriptAPI Topics
Topic: [Help 2] How to make function sleep for a period amount of time?
Replies: 5
Views: 3311
Gender:

[Help 2] How to make function sleep for a period amount of time?

public void Spawn(TriggerArgs args){ Vector2 worldPosition = Vector2.Zero; Random rnd = new Random(); int y = rnd.Next(-200,200); int x = rnd.Next(-200,200); IObject Crate = (IObject)Game.CreateObject("HangingCrateHolder",new Vector2(y,x), 0f); Crate.SetBodyType(BodyType.Static); IObjectOnDestroyed...
by Pixir
Sun Sep 03, 2017 2:00 pm
Forum: SFD Status Updates
Topic: Development roadmap and business plan (OLD)
Replies: 57
Views: 48976
Gender:

Re: Development roadmap and business plan

Maybe after full version you can made DLC or expansion pack for SFD? :D A rule of game design (that modern triple A games ignore) is that you NEVER talk DLC until after release, you put everything you can in, then put more things in over time, with anything that costs to much to make and include as...
by Pixir
Sun Sep 03, 2017 1:54 pm
Forum: Superfighters Deluxe Clan Discussion
Topic: J.O.Y.
Replies: 55
Views: 36220
Gender:

Re: J.O.Y.

Goodluck with your clan, btw you got a typo in the post.