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Search found 172 matches

by Odex64
Tue Apr 08, 2025 5:22 pm
Forum: General
Topic: Best Clothes to Buy in Pakistan Before Moving to the UK
Replies: 1
Views: 23920
Gender:

Re: Best Clothes to Buy in Pakistan Before Moving to the UK

I would recommend my friend Alif in the southern area, who sells high quality clothes signed by gucci and whatnot.
by Odex64
Mon Nov 11, 2024 9:37 am
Forum: Custom Scripts
Topic: Can I add my own gun?
Replies: 2
Views: 18758
Gender:

Re: Can I add my own gun?

As KliPeH mentioned, adding new guns directly to the base game isn’t possible without reverse engineering it, which would be a complex approach. However, there is still a way to achieve what you want by using Superfighters Redux as a base. SFR is a mod that introduces a lot of additional content, in...
by Odex64
Tue Feb 27, 2024 6:03 am
Forum: Superfighters Deluxe
Topic: Superfighters Deluxe Web Server Browser
Replies: 1
Views: 9241
Gender:

Re: Superfighters Deluxe Web Server Browser

Dsaf after.people complained about doxx
Image
by Odex64
Sat Dec 30, 2023 1:39 pm
Forum: Superfighters Deluxe ScriptAPI
Topic: Converting WeaponItem to WeaponItem object
Replies: 8
Views: 12906
Gender:

Re: Converting WeaponItem to WeaponItem object

Ignore my previous message, you just need this line of code in your event.

Code: Select all

Game.SpawnWeaponItem(arg.WeaponItem, mutant.GetWorldPosition());
by Odex64
Mon Nov 20, 2023 3:24 pm
Forum: Superfighters Deluxe ScriptAPI
Topic: Converting WeaponItem to WeaponItem object
Replies: 8
Views: 12906
Gender:

Re: Converting WeaponItem to WeaponItem object

A better way is to just store all the enums and the corresponding weapon's name in a dictionary (key/value pair).
Then you can access the correct weapon name with your enum value, easy as that.

If you can't figure it out I will post a snippet here.
by Odex64
Sat Jun 17, 2023 7:16 pm
Forum: Superfighters Deluxe Tech Support
Topic: Creating script instance failed, scripts will be disabled - Crash
Replies: 1
Views: 12273
Gender:

Re: Creating script instance failed, scripts will be disabled - Crash

Please provide more information.

What Windows version are you using? how much RAM do you have?
Are you running a legit version of the game from Steam?
Do you have any script active or play custom maps?

It seems like the game fails to create a Sandbox environment to run scripts.
by Odex64
Tue May 09, 2023 1:04 pm
Forum: Superfighters Deluxe
Topic: Find a different way to monetize SFD
Replies: 18
Views: 24713
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Re: Theory of two game versions

> imagine if devs still have to deal with these posts... https://i.imgur.com/fbYKKuh.png Jokes aside, I can't say a lot about it. SFD is what it is; I can't imagine it being much different if it had two versions; maybe it would have lasted longer before its decline, who knows? Nothing lasts forever....
by Odex64
Thu Mar 09, 2023 9:57 am
Forum: Custom Scripts
Topic: [REQUEST] Cursor control script
Replies: 2
Views: 9759
Gender:

Re: [REQUEST] Cursor control script

You can do that, only in the SFR mod though.
by Odex64
Thu Mar 09, 2023 9:55 am
Forum: Custom Scripts
Topic: [REQUEST] SlowMo Mod
Replies: 1
Views: 8157
Gender:

Re: [REQUEST] SlowMo Mod

No. You can't do that since slow-mo is applied to the whole game. The timestop script does NOT stop movements since it's impossible to achieve that with Scripting API, rather, it forces all players to return to the previous position in a very ugly loop, giving it the illusion of "stopping" the time.
by Odex64
Thu Mar 09, 2023 9:49 am
Forum: Superfighters Deluxe Planned Features
Topic: [CANCELLED] Planned feature: Jetpack
Replies: 26
Views: 47336
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Re: [CANCELLED] Planned feature: Jetpack

> imagine
Image
► Show Spoiler
by Odex64
Sat Jan 28, 2023 1:22 pm
Forum: Superfighters Deluxe Mods
Topic: Superfighters Redux
Replies: 5
Views: 24784
Gender:

Re: Superfighters Redux

The mod has been open sourced! We expect a lot of creations by the community :D
by Odex64
Sun Dec 25, 2022 9:20 am
Forum: Superfighters Deluxe ScriptAPI
Topic: PlayerPortraits spawned with scripting show up with correct IProfile in Map Editor, but with a random one outside of it
Replies: 2
Views: 9111
Gender:

Re: PlayerPortraits spawned with scripting show up with correct IProfile in Map Editor, but with a random one outside of

Technically it should work just fine if you're hosting an "offline" game too. Many things don't work due to synchronization issues I guess; in fact when hosting a server your PC behaves as a server AND client

But yeah, bugs like that were annoying when I used to script.
by Odex64
Tue Dec 13, 2022 11:00 am
Forum: Superfighters Deluxe
Topic: How to know who activated Slomo in Pre-Alpha?
Replies: 1
Views: 8539
Gender:

Re: How to know who activated Slomo in Pre-Alpha?

ScriptAPI != Game Code The ScriptAPI is just a bridge of the actual game functions. Let's say you write a script and use an IPlayer instance to kill someone... that class is an abstraction layer of the actual Player class that SFD internally uses. That's used to prevent people from editing some fie...
by Odex64
Tue Nov 15, 2022 10:07 am
Forum: Custom Scripts
Topic: [REQUEST] Script for custom weapon spawn chances + Ban some SupplyCrates
Replies: 18
Views: 20819
Gender:

Re: [REQUEST] Script for custom weapon spawn chances + Ban some SupplyCrates

Mighty Spirit the 2 I didn't read the full conversation but here's a few notes... You should use the same event as phantom stated above (OnObjectCreated). Your code unnecessarily loops every frame causing a slight performance loss. I also "tweaked" some stuff in your code - this should work as inte...
by Odex64
Sat Nov 05, 2022 12:25 am
Forum: Answered ScriptAPI Topics
Topic: Can you see the script's own name using ScriptAPI?
Replies: 3
Views: 8808
Gender:

Re: Can you see the script's own name using ScriptAPI?

I don't recall there's a method to do that.
by Odex64
Sat Nov 05, 2022 12:24 am
Forum: Answered ScriptAPI Topics
Topic: Document effect names in scriptAPI
Replies: 7
Views: 14813
Gender:

Re: Document effect names in scriptAPI

No, you can't.
by Odex64
Thu Oct 27, 2022 12:01 pm
Forum: Superfighters Deluxe
Topic: Current state of the game?
Replies: 1
Views: 7967
Gender:

Re: Current state of the game?

Jesus I still remember you! We used to hate each other but it's pleasant to see veteran players coming back after a long time. The game is still played, but don't expect the same amount of servers & players like in beta. You will find mostly veterans and Blurry's is the most played server. Devs adde...
by Odex64
Sat Sep 03, 2022 11:52 am
Forum: Superfighters Deluxe
Topic: Video Compilation! (Quality production value)
Replies: 17
Views: 16468
Gender:

Re: Video Compilation! (Quality production value)

bro's making an entire series 💀

good luck
by Odex64
Sat Sep 03, 2022 11:51 am
Forum: Superfighters Deluxe
Topic: Server being ddos attacked
Replies: 5
Views: 10735
Gender:

Re: Server being ddos attacked

Of course you can still access the IP, how are you supposed to join any game even if they're protected