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Search found 3 matches

by Voven
Mon Jan 09, 2017 7:11 pm
Forum: SFD Status Updates
Topic: Status update 2017-01-08
Replies: 6
Views: 6651
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Re: Status update 2017-01-08

You're still also fixing the fps-drop at the beginning of rounds right? If we ever figure out what's causing it. It doesn't happen on any of our computers/laptops so we can't replicate it. We have done some adjustments that might be involved based on guesses but that's about it. It started to happe...
by Voven
Sun Jan 08, 2017 5:34 pm
Forum: Superfighters Deluxe Custom Maps
Topic: Rotten city v1.6 (Working on v2.0)
Replies: 2
Views: 4058
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Rotten city v1.6 (Working on v2.0)

Read this before: I'm here today only to say: Since May 2016 i really liked the Antonikon's server, it's leveling system, and the other cool stuff, I respect him. Now, getting to the point, i wanted to remember the mod, so i'm currently writing a script similar to the Hardmod. I want to respect Ant...
by Voven
Sat Jan 07, 2017 3:06 pm
Forum: Answered ScriptAPI Topics
Topic: delay in events
Replies: 3
Views: 4328
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Re: delay in events

Hello, I have a problem in creating my map. I want to make gun burst for let's say, 20 bullets and wait some time. Here is script: public void Timer(TriggerArgs args) { } public void turret(TriggerArgs args){ for(int i = 0; i < 20;i++) { IObject obj = Game.GetSingleObjectByCustomId("start"); IObjec...