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Search found 55 matches
- Thu Jul 20, 2017 4:09 am
- Forum: Answered ScriptAPI Topics
- Topic: A way to skip parameters in method
- Replies: 4
- Views: 3343
- Gender:
Re: A way to skip parameters in method
i see, so how would you by pass target object id
- Tue Jul 18, 2017 10:55 pm
- Forum: Answered ScriptAPI Topics
- Topic: A way to skip parameters in method
- Replies: 4
- Views: 3343
- Gender:
A way to skip parameters in method
take the method .. Player.AddCommand(new PlayerCommand(CommandType, TargetbjectID, delayTime))
say i want to input just commandtype and the delay time, how would i skip the TargetObjectID?
say i want to input just commandtype and the delay time, how would i skip the TargetObjectID?
- Mon Jul 17, 2017 5:50 pm
- Forum: Answered ScriptAPI Topics
- Topic: How do I detect 1 Player not all of them?
- Replies: 2
- Views: 2083
- Gender:
Re: How do I detect 1 Pl;ayer not all of them?
so each player in the game has a unique ID,for example say they are 6 players in the game, player 1 can will have U-ID 1, player 2 will have U-ID 2 and so on... when you call Game.GetPlayer(Unique-ID), you simply use the player's Id to in sense detect the player.... if you want to get the player's I...
- Fri Jul 14, 2017 5:29 pm
- Forum: Answered ScriptAPI Topics
- Topic: Problem wihen using void methods inside methods :D
- Replies: 1
- Views: 1676
- Gender:
Problem wihen using void methods inside methods :D
Why do i get an error when i compile code when i do some thing like this? Normally this should work, atleast it works in visual studio. public void OnStartup() { void Life() { Game.ShowPopupMessage("life"); } Life(); } I get this error code picture of error message Whats causing the problem and how ...
- Mon Jul 10, 2017 9:33 pm
- Forum: Answered ScriptAPI Topics
- Topic: How to detect if a player is shooting/firing
- Replies: 1
- Views: 1815
- Gender:
How to detect if a player is shooting/firing
the script API allows for one to detect whether a player "IsManualAiming" or "IsHipFiring", but it doesn't allow for us to detect whether a player is directly firing. For example, a player can be Aiming but not firing and in some/most situations the hipFire property is sort of redundant because play...
- Mon Jul 10, 2017 9:25 pm
- Forum: Superfighters Deluxe Ideas and Suggestions
- Topic: Aim and Move
- Replies: 3
- Views: 2542
- Gender:
Re: Aim and Move
what do you mean by "can aim while moving up and down" ... more specifically how do you move up and down, do you mean while using ladders?... but overall, i like your idea, its will force people who spend like 90% of the game taking cover to move more.
- Fri Jun 30, 2017 11:21 pm
- Forum: Answered ScriptAPI Topics
- Topic: How to make a command repeat
- Replies: 7
- Views: 4345
- Gender:
Re: How to make a command repeat
how do I do that?
- Fri Jun 30, 2017 8:36 pm
- Forum: Answered ScriptAPI Topics
- Topic: How to make a command repeat
- Replies: 7
- Views: 4345
- Gender:
How to make a command repeat
so I tried doing something like this
the game will crash because off infinite loop, how do you guys recommend I go about this?
Code: Select all
while (player.isDead != true)
{
player.AddCommand(new PlayerCommand(PlayerCommandType.AttackOnce));
}
- Thu Jun 29, 2017 6:47 pm
- Forum: Answered ScriptAPI Topics
- Topic: Object references not set to an instance of an object
- Replies: 11
- Views: 6366
- Gender:
Re: Object references not set to an instance of an object
jamisco, Do you have a Skype or discord or Telegram or other? I could help you correct all the mistakes so as not to clog the topic and make the code more adequate and beautiful. Yea, just go on discord and look up jamisco Your name should be of this type: Nickname # 0000 in discord. Or please add ...
- Thu Jun 29, 2017 4:16 pm
- Forum: Answered ScriptAPI Topics
- Topic: Object references not set to an instance of an object
- Replies: 11
- Views: 6366
- Gender:
- Thu Jun 29, 2017 4:15 pm
- Forum: Answered ScriptAPI Topics
- Topic: Object references not set to an instance of an object
- Replies: 11
- Views: 6366
- Gender:
- Thu Jun 29, 2017 4:13 pm
- Forum: Answered ScriptAPI Topics
- Topic: Object references not set to an instance of an object
- Replies: 11
- Views: 6366
- Gender:
- Thu Jun 29, 2017 6:38 am
- Forum: General
- Topic: What does double posting refer to?
- Replies: 3
- Views: 2684
- Gender:
Re: What does double posting refer to?
if you go to the rules, I think you either broke rule 10, 11, 12, 13 or any of them combined
- Thu Jun 29, 2017 1:55 am
- Forum: Answered ScriptAPI Topics
- Topic: Object references not set to an instance of an object
- Replies: 11
- Views: 6366
- Gender:
Object references not set to an instance of an object
I decided to create a new post since the other one was getting out of its original subject I have the following script, , but when I run the game, I get this error, but the script does get compiled with any errors Script Error Error in method 'ActivateTheGunner(CreateTriggerArgs)' in map script. See...
- Wed Jun 28, 2017 11:04 pm
- Forum: Superfighters Deluxe
- Topic: How do you mod people>?
- Replies: 5
- Views: 3992
- Gender:
Re: How do you mod people>?
lol, ur title was kinda misleading
- Tue Jun 27, 2017 8:28 pm
- Forum: Answered ScriptAPI Topics
- Topic: Script error cant find method ..."Method Name"
- Replies: 8
- Views: 5096
- Gender:
Re: Script error cant find method ..."Method Name"
Due to the change in problem, I created a new post, which can be found here
- Tue Jun 27, 2017 6:30 am
- Forum: Answered ScriptAPI Topics
- Topic: Script error cant find method ..."Method Name"
- Replies: 8
- Views: 5096
- Gender:
Re: Script error cant find method ..."Method Name"
Thx Jak, I found the "broken code" in my code, problem is, it doesn't look broken. the broken part is within the foreach statement. IPlayer[] Enemies = new IPlayer[] { } int i = 0 // used for enemy array foreach(IPlayer plyr in Game.GetPlayers()) { PlayerTeam Plyr_team = plyr.GetTeam() if (Plyr_team...
- Mon Jun 26, 2017 8:03 am
- Forum: Answered ScriptAPI Topics
- Topic: Script error cant find method ..."Method Name"
- Replies: 8
- Views: 5096
- Gender:
Re: Script error cant find method ..."Method Name"
So the trigger args part isn't the problem then?
- Sun Jun 25, 2017 8:37 pm
- Forum: Answered ScriptAPI Topics
- Topic: Script error cant find method ..."Method Name"
- Replies: 8
- Views: 5096
- Gender:
Re: Script error cant find method ..."Method Name"
Its still not working. Now I get this.... Script Error Error in method 'ActivateTheGunner(TriggerArgs)' in map script. See the exception for more details: --- Exception --- Object reference not set to an instance of an object. System.NullReferenceException: Object reference not set to an instance of...
- Sun Jun 25, 2017 2:41 am
- Forum: Answered ScriptAPI Topics
- Topic: Script error cant find method ..."Method Name"
- Replies: 8
- Views: 5096
- Gender:
Script error cant find method ..."Method Name"
So I have a methed called public void ActivateTheGunner() { //Activating DA Gunner } but when I run my game and I'm using a script trigger object in map editor to trigger the method, it says this error Script Error Can't find method 'ActivateTheGunner()' in map script. Expecting: public void Activat...