Dear forum users! In compliance with the new European GDPR regulations, we'd just like to inform you that if you have an account, your email address is stored in our database. We do not share your information with third parties, and your email address and password are encrypted for security reasons.

New to the forum? Say hello in this topic! Also make sure to read the rules.

Small Suggestions topic

Give us your input on how we may improve the game in future versions.
Forum rules
By using the forum you agree to the following rules. For this forum you also need to follow these additional rules.
User avatar
hyper copter
Superfighter
Superfighter
Posts: 116
Joined: Thu Aug 31, 2017 11:38 am
Title: Leave my profile alone.
SFD Account: Hyper
SFD Alias: Hyper
Gender:
Age: 13

Re: Small Suggestions topic

Post by hyper copter » Thu Jun 27, 2019 6:13 pm

KliPeH wrote:
Wed Jun 26, 2019 11:23 am
In the host options menu, allow hosts to select which method the game will use to determine the next map in the queue - by voting (the default and the only option currently), by map order (one after another alphabetically), or by a random shuffle. My suggestion is mainly focused on the latter option - I am suggesting you allow hosts to remove the voting ability (including that of the host) and consequentially remove the long idle time that comes with it.

I want the game to just select a random map for me every few rounds so that I don't have to press vote keys or wait the voting period out. Just let me play whichever map you select for me without waiting.
Agreed. I agree with suggestions that involve making a feature optional. Giving freedom to the player (the host in this case, what players can and can't do.) is always a step on the plus side.
2 x
''The great thing about multitasking is that several things can go wrong at once."
- Andrew B. Sweger.

User avatar
Proxmin-O
Fighter
Fighter
Posts: 10
Joined: Fri Jul 27, 2018 5:07 am
SFD Account: Proxmin
Started SFD: August 2016

Post by Proxmin-O » Sat Jun 29, 2019 11:13 am

hmm adding musics of hl2 ( Half-Life 2 ) but Sfd's version would be great.

edit: It bothers me but possible to add red smoke trail when flaregun was fired?.( Zyfex's idea)
0 x
"You never know whats coming in your way"

User avatar
RickAvory
Superfighter
Superfighter
Posts: 773
Joined: Wed Oct 12, 2016 11:27 pm
Title: Sunny City Nationalist
SFD Account: Rick Avory
SFD Alias: (EA) Rick Avory
Started SFD: Sep 2016
Location: United States
Gender:
Age: 19
Contact:

Post by RickAvory » Sat Jun 29, 2019 9:16 pm

Proxmin-O wrote:
Sat Jun 29, 2019 11:13 am
hmm adding musics of hl2 ( Half-Life 2 ) but Sfd's version would be great.

edit: It bothers me but possible to add red smoke trail when flaregun was fired?.( Zyfex's idea)
You are able to replace MP3 files. Just download the music you want, go into the music folder, Rename the file that you want to change the music to, to an already existed music file (ex. Shards, Zombie Nightmare etc) then replace the music file in that folder.

For more in-depth instructions, I recommend looking at these posts linked here and here.
0 x
We must root out the impurities in our midst

User avatar
KliPeH
Moderator
Moderator
Posts: 846
Joined: Sat Mar 19, 2016 3:03 pm
Title: [happy moth noises]
SFD Account: KliPeH
Started SFD: Pre-Alpha 1.4.2
Gender:
Contact:

Post by KliPeH » Fri Jul 12, 2019 6:13 pm

"/startscript" should be shortened to "/start" and "/stopscript" should be shortened to "/stop".

"/startscripts" should start all scripts in the library. "/stopscripts" should stop all currently running scripts.

When using "/reloadscripts", you should receive feedback on whether the scripts were successfully refreshed or not. A chat message like "Scripts have been reloaded successfully" will suffice. Whenever I execute the command (a lot when testing scripts) I'm left wondering whether the changes I made have actually been applied or whether I misspelled the word which caused the command not to register.

The error that disables scripts when they contain errors says "Script contain errors" instead of "Script contains errors". This makes the game unplayable for me and should be fixed immediately.

The bastard birds that you free from cages should die in one shot, not sure why the hell they take like 3 Uzi shots and not fucking die.

Shuriken don't break glass windows for some reason. This should be changed.
3 x
Image

Kers
Fighter
Fighter
Posts: 55
Joined: Thu Apr 14, 2016 6:33 am
SFD Account: Kers
SFD Alias: Kers
Started SFD: PreAlpha 1.8.4

Post by Kers » Mon Aug 19, 2019 3:29 am

How about adding auto completion feature for players/items when typing commands?
4 x

NearHuscarl
Fighter
Fighter
Posts: 22
Joined: Thu Feb 07, 2019 4:36 am

Post by NearHuscarl » Mon Aug 19, 2019 2:56 pm

To expand on Kers ideas. I'd like to see some shortcuts in the input field. Currently there is none, you cant even move the cursor left or right by pressing the arrow keys. I use shortcuts in terminal a lot so it would be a great QoL feature for power users

- Left/Right: Move cursor left/right one character
- Ctrl-Left/Ctrl-Right: Move the cursor backward/forward one word
- Home/End: Move the cursor to start/end of line
- Up/Down: Go backward/forward the command history
- Ctrl-Delete: Delete forward to word break
- Ctrl-Backspace: Delete back to word break

Maybe add max history option in config.ini to limit the number of commands saved in history.
5 x

User avatar
Pricey
Superfighter
Superfighter
Posts: 392
Joined: Thu May 05, 2016 9:29 pm
SFD Alias: (LM) Pricey
Started SFD: August 2015
Location: United Kingdom
Gender:
Age: 17

Post by Pricey » Sun Aug 25, 2019 11:39 am

Remove collision properties from the sides of platforms.
6 x
very nice władysław iii jagellion-chan

User avatar
KliPeH
Moderator
Moderator
Posts: 846
Joined: Sat Mar 19, 2016 3:03 pm
Title: [happy moth noises]
SFD Account: KliPeH
Started SFD: Pre-Alpha 1.4.2
Gender:
Contact:

Post by KliPeH » Mon Aug 26, 2019 6:19 pm

Port all the in-game tips into an easy-to-read .txt file that will allow players to add their own custom hints, anecdotes or fun facts. Players will then be able to share their custom .txt files to help beginners and veterans alike familiarize themselves with new strategies and exploits.
5 x
Image

User avatar
RickAvory
Superfighter
Superfighter
Posts: 773
Joined: Wed Oct 12, 2016 11:27 pm
Title: Sunny City Nationalist
SFD Account: Rick Avory
SFD Alias: (EA) Rick Avory
Started SFD: Sep 2016
Location: United States
Gender:
Age: 19
Contact:

Post by RickAvory » Tue Aug 27, 2019 10:32 pm

The game should continue on when there is a streetsweeper present, despite the fact that the rest of the opponents are dead.
2 x
We must root out the impurities in our midst

User avatar
Katrtlen
Fighter
Fighter
Posts: 20
Joined: Fri Jun 24, 2016 12:27 pm
SFD Account: Gayfish
Started SFD: Few months after release
Gender:

Post by Katrtlen » Wed Sep 11, 2019 8:12 pm

Add /ipa [0-1] command for infinite powerup ammo. That means special bullets never reduce from weapon that equipped them. Still needs /ia 1 to be set for infinite ammo since it only affects the power. Very handy in general for maps where you want special ammo to be used the whole time or just make them not annoyingly disappear when having fun on chaotic servers.
2 x
Green buttons are good

User avatar
Scout[tf2]
Meatbag
Posts: 6
Joined: Thu Feb 07, 2019 4:01 am
Title: Map maker
SFD Account: Scout(tf2)
Started SFD: PreAlpha 1.1.0
Location: Russia
Gender:
Age: 17

Post by Scout[tf2] » Sat Sep 14, 2019 8:49 am

Ability to wear more than one accessory because I would like to have something like: gas mask and scarf or Goggles and balaclava. Or atleast make this only for level editor.
3 x
I need MOAR HADZ!

MrClownie
Fighter
Fighter
Posts: 20
Joined: Fri Jan 12, 2018 10:41 pm
SFD Account: MrClownie

Post by MrClownie » Tue Sep 17, 2019 2:24 pm

I'm still waiting for the ability to make my character a robot. But eh, it's not a high priority and probably shouldn't be.
3 x

User avatar
Danger Ross
Superfighter
Superfighter
Posts: 126
Joined: Thu Mar 31, 2016 12:56 am
Title: Competition
SFD Alias: Danger Ross
Started SFD: 14 june 2012 (launch day)
Location: California
Gender:
Age: 19

Post by Danger Ross » Thu Sep 19, 2019 5:58 am

ImageImage

Please consider color coding street Sweepers. My teammates sometimes end up shooting our own drones and it's frustrating. This is also more visually appealing in my opinion.
15 x
sorry bucko, you can't punch with swords 8-)

User avatar
Splinter
Superfighter
Superfighter
Posts: 304
Joined: Sat Mar 19, 2016 5:03 pm
Title: Grenade chef
Started SFD: 1.1.6
Location: Brazil
Gender:

Post by Splinter » Tue Sep 24, 2019 4:16 am

You know that semi-transparent black box around the chat when you type something? When you hold "z", I think there should be a black box too.
2 x
Hold your breath.

User avatar
KliPeH
Moderator
Moderator
Posts: 846
Joined: Sat Mar 19, 2016 3:03 pm
Title: [happy moth noises]
SFD Account: KliPeH
Started SFD: Pre-Alpha 1.4.2
Gender:
Contact:

Post by KliPeH » Sun Sep 29, 2019 1:09 pm

Add an option to keep all bullet casings and ejected magazines on the ground instead of having the game automatically remove them, no matter how taxing it is on the system. Keep it off by default and display a warning message in the settings menu saying toggling the option on will be highly taxing and is not recommended for low-spec players.

Bonus: make these entities interactable (allow players to kick them around).
1 x
Image

FifteenthMember
Meatbag
Posts: 3
Joined: Thu Dec 20, 2018 6:51 pm
SFD Account: FifteenthMember
Gender:

Post by FifteenthMember » Mon Sep 30, 2019 11:43 pm

Server commands for infinite bouncy ammo, infinite incendiary ammo, infinite powerups.
0 x

User avatar
Ol1vver
Fighter
Fighter
Posts: 44
Joined: Mon Nov 19, 2018 4:55 pm
SFD Alias: Ol1vver
Started SFD: PreAlpha 1.6
Gender:

Post by Ol1vver » Fri Oct 25, 2019 8:07 pm

Add a no weapon streetsweeper option. This could be useful for adventure maps where, for example, you have to control a drone.
3 x
Why are you reading my signature?

User avatar
Mighty Spirit the 2
Fighter
Fighter
Posts: 40
Joined: Mon Jun 25, 2018 5:02 pm
Title: Apparently i'm a "Grabber"
SFD Alias: (...) Spirit
Started SFD: September 2017, Alpha v.1.3.4c
Location: Bergen - "The Rainy Part of" Norway
Gender:
Age: 18

Post by Mighty Spirit the 2 » Sat Oct 26, 2019 12:01 am

Ol1vver wrote:
Fri Oct 25, 2019 8:07 pm
Add a no weapon streetsweeper option. This could be useful for adventure maps where, for example, you have to control a drone.
This idea actually sound pretty cool. It would be like walking up to an computer and hacking yourself into controlling a drone and then controlling it for guiding through difficult maps. I will recommend this idea as a new challenge. :D
0 x
Spirits - Unite

User avatar
Shock
Superfighter
Superfighter
Posts: 257
Joined: Sun Mar 20, 2016 7:17 am
SFD Account: Shock
Started SFD: Pre-Alpha 1.2.0.
Location: Metalion
Gender:
Age: 20
Contact:

Post by Shock » Sat Nov 02, 2019 9:29 am

Special changing of your skin.

1.Random - changes your skin between all skins you have, randomly.
2.One-by-one - changes your skin in turn.
3.Nickname changing(rnd/1by1) - im not sure, but would be funny)

You can't set two first functions together, one of them must be disabled.

Skin will be changing every round while playing.
Also you can add function, how much rounds you need to play to change skin.


Image
1 x
-Content-maker.

User avatar
Mighty Spirit the 2
Fighter
Fighter
Posts: 40
Joined: Mon Jun 25, 2018 5:02 pm
Title: Apparently i'm a "Grabber"
SFD Alias: (...) Spirit
Started SFD: September 2017, Alpha v.1.3.4c
Location: Bergen - "The Rainy Part of" Norway
Gender:
Age: 18

Post by Mighty Spirit the 2 » Tue Nov 05, 2019 7:01 pm

Shock wrote:
Sat Nov 02, 2019 9:29 am
Special changing of your skin.

1.Random - changes your skin between all skins you have, randomly.
2.One-by-one - changes your skin in turn.
3.Nickname changing(rnd/1by1) - im not sure, but would be funny)

You can't set two first functions together, one of them must be disabled.

Skin will be changing every round while playing.
Also you can add function, how much rounds you need to play to change skin.


Image
Sounds pretty neat, a good way to keep the game fresh. However it might be a little bit confusing if people keep changing nicks and skins every few rounds...
Also, this probably shouldn't be on a high priority list as of now, since the game has a lot of features to improve (like single player).
1 x
Spirits - Unite

Post Reply