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Deficit of far-background.

Give us your input on how we may improve the game in future versions.
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Shock
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Deficit of far-background.

Post by Shock » Fri Aug 16, 2019 8:40 am

So... SFD has a lot of different tiles, they fit into the game well... But we don't have enough of far background tiles, which sometimes used by the same type over and over again, and you don't have enough choice to make it a bit different than it's must be now.

Once i suggested idea about far background text and i would like to post it here for common sense of topic.

1.Far background text - will be actually useful to make some parallax effect for text.

Image

2.New far background tiles - Important!
We need at least a bit more far-background tiles, because almost nothing changed in this list for years.
This is my little example(im not good at it):
► Show Spoiler

3.More far background colors - one of the most important things in map editor, which sometimes can describe map's atmosphere.
We have really not too much colors for choosing.

Also i would like to add: some of the old game FBG tiles actually still fits SFD.
► Show Spoiler
Let's say... The game changed a lot, and if some newbie will look at SFD pre-alpha 1.2.0 and new SFD... He may think that this is two different games.
Also recommend to check map editor suggestions.
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Ol1vver
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Post by Ol1vver » Fri Aug 16, 2019 11:15 am

I agree with this post, barely any FBg tile is added to the game, and most of the best-looking ones got removed, so at least FBg Text would be a nice addition to the next update.
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Kawabanga
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Post by Kawabanga » Fri Aug 16, 2019 7:54 pm

+ why not making far bg truely dynamic again?
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