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Map Editor Freeze Mitigation

Give us your input on how we may improve the game in future versions.
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Danger Ross
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Map Editor Freeze Mitigation

Post by Danger Ross » Thu Aug 15, 2019 5:10 am

Is it possible to recover a map after a game freeze during testing?
I've lost a lot of progress due to this and I feel like it doesn't need to be this way.

One possible solution is to force the user to save every time when they're about to test the map.

Another solution is to have a method to force stop the test and exit back to the map editor screen. Without this ability the user's only other option during this occurrence is to close all SFD processes entirely and lose all unsaved progress.
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Gurt
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Post by Gurt » Mon Aug 19, 2019 2:08 pm

We just recently found an instance where the game can freeze if you have unresponsive code in callback events. I assume this is what happened to you as the game won't freeze otherwise.
Fixed after v.1.3.1b - See viewtopic.php?f=18&t=3821
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