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Bug with some players/bots commands

Here you can find all solved gameplay problems and bugs (beginning from Pre-Alpha 1.8.8).
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NTN9
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Bug with some players/bots commands

Post by NTN9 » Wed Aug 14, 2019 6:17 pm

Looks like after update 1.3.1 some commands stopped working (or began to work incorrectly) when input disabled (and this applies to both players and bots).

List of affected commands (maybe i missed some):
-Dive
-Drop
-Grab
-Grab infinite
-Prepare throw
-Roll
-Run
-Sprint
-Stagger
-Stagger infinite
-Start 'Move to position'
-Walk
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Gurt
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Post by Gurt » Wed Aug 14, 2019 6:42 pm

Can you provide a demo map.

Commands still work as before while input is disabled or bot AI is inactive.
Only change is that commands keep executing for one additional update after input is enabled or bot is activated.
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NTN9
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Posts: 43
Joined: Sun Mar 27, 2016 7:16 pm
Title: Who am I?
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Started SFD: PreAlpha 1.6.2
Location: Where am I?
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Age: 17
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Post by NTN9 » Wed Aug 14, 2019 7:01 pm

Gurt wrote:
Wed Aug 14, 2019 6:42 pm
Can you provide a demo map.
Yes:
https://drive.google.com/open?id=18pGVy ... n_4erTV4te
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Gurt
Lead Programmer
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Posts: 1658
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Age: 29

Post by Gurt » Wed Aug 14, 2019 7:41 pm

Fixed after v.1.3.1 (fixed in v.1.3.1b)
It's a side effect of the new PlayerInputEvent after some refactoring. Damn. Will require some additional coding to solve. Will try to release a fix for this tomorrow (1.3.1b likely).
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