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Status update 2018-08-12

Status updates from MythoLogic Interactive about the game progress.
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Gurt
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Status update 2018-08-12

Post by Gurt » Sun Aug 12, 2018 4:48 pm

We're preparing the game for the steam beta period. Current goal is to begin the steam beta at the end of this month. It looks like we might be able to pull that off! It depends on what we prioritize for the beta period.

I recently looked up what it would take to integrate the game into Steam Workshop and it's more work than I imagined. I thought it was just to configure a few paths where some content files would be placed but it's a whole API that needs to be integrated into the game and tested - a lot more than I excepted. Steam Workshop will not be integrated into SFD this year, but maybe next year. My vision is that you should be able to subscribe to maps and extension-scripts (and texturepacks?) in the Steam Workshop and they will automatically be updated as the author updates them. But until that's a thing, sites like http://sfdmaps.at.ua/ will be the place to go to.

For you that are waiting for the campaign or wants to know more about it here's a few notes:

We begun experimenting with different ways to construct campaigns in January with a few goals in mind:
1: Provide an solo/coop offline/online experience where you can fight against bots instead of only fighting other players online.
2: Fight against a variety of enemies (enemies with different behaviors), including a few boss fights.
3: Provide a longer sized experience (15-25 minutes-ish) compared to versus games. Campaigns have an end compared to survival mode.
4: Provide a bit of lore into the universe of SFD.

It has been an iterative process to find a somewhat good level of design, gameplay, storytelling, bots/AI and amount of work for the map maker in order to find some sort of sweetspot that we think is a campaign in SFD. This is something that has taken months and months to figure out because it's a lot of small and big parts in the whole picture... and we're still working on this in our spare time!

We intend to create more campaigns but for the steam beta and release version there will be one campaign to begin with.
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Post by Sh4d0w » Sun Aug 12, 2018 5:21 pm

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at least i've got my signature

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Post by Shock » Sun Aug 12, 2018 5:50 pm

Finally next status update! Waiting for the game. I think it's really bad , that we'll not have Steam Workshop this year , but it's also my trouble , cuz i'm banned on SFDmaps. Gonna publish on forums.
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Post by MOOADAM » Mon Aug 13, 2018 6:46 pm

ITS SO CLOSE I CAN SMELL THE AMAZINGNESS OF THIS GAME
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Post by Nets p2 » Mon Aug 13, 2018 8:32 pm

Has some limit about future campaign is 1/10 or? :o
Type now on steam is stage 1, after in future is stage 2,3,4,5..? :?:
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Post by Morpheus » Mon Aug 13, 2018 10:15 pm

Gurt wrote:
Sun Aug 12, 2018 4:48 pm
SFD this year, but maybe next year.
I misread that, it made my heart jump so bad. I thought you were talking about the game.
It went down as I realized within a second you were talking about the workshop feature :lol:

Eagerly waiting for your creative campaign. :D
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