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Status Update 2018-08-06
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- Gurt
- Lead Programmer
- Posts: 1884
- Joined: Sun Feb 28, 2016 3:22 pm
- Title: Lead programmer
- Started SFD: Made it!
- Location: Sweden
- Gender:
- Age: 34
Status Update 2018-08-06
We're making good progress preparing the game for the beta testing.
I haven't worked on the bots the past three weeks now but there have been plenty of other things to do anyway. Everything from default settings for new players to new tiles and triggers.
We will lack some features during the beta testing and might even do so after release. For example: you can't select the difficulty of a bot in versus games yet as we need more time developing the bots in the first place. Bots in the campaign will have different behaviors but they are setup by the map maker in this case.
While we try to keep everything as backwards compatible as possible some maps might not work 100% as intended. The ScriptAPI is not changed in any breaking way but internal bug fixes and changes might make some maps behave slightly different, something we can't do anything about. For example: we have finally fixed area triggers that didn't register rocket riding players - which may or may not affect maps using the area trigger. If this will break a specific map or not we can't tell and will leave it up to each map maker to decide if they need to update their maps or not.
V2UgaGF2ZSBhbHNvIGFkZGVkIHNvbWUgbmV3IHdlYXBvbnMuIEhlcmUncyBzb21ldGhpbmcgdG8gbGlzdGVuIHRvIHdoaWxlIHlvdSB3YWl0IGh0dHBzOi8vd3d3LnlvdXR1YmUuY29tL3dhdGNoP3Y9WVM2WEZXU0ZQa28=
I haven't worked on the bots the past three weeks now but there have been plenty of other things to do anyway. Everything from default settings for new players to new tiles and triggers.
We will lack some features during the beta testing and might even do so after release. For example: you can't select the difficulty of a bot in versus games yet as we need more time developing the bots in the first place. Bots in the campaign will have different behaviors but they are setup by the map maker in this case.
While we try to keep everything as backwards compatible as possible some maps might not work 100% as intended. The ScriptAPI is not changed in any breaking way but internal bug fixes and changes might make some maps behave slightly different, something we can't do anything about. For example: we have finally fixed area triggers that didn't register rocket riding players - which may or may not affect maps using the area trigger. If this will break a specific map or not we can't tell and will leave it up to each map maker to decide if they need to update their maps or not.
V2UgaGF2ZSBhbHNvIGFkZGVkIHNvbWUgbmV3IHdlYXBvbnMuIEhlcmUncyBzb21ldGhpbmcgdG8gbGlzdGVuIHRvIHdoaWxlIHlvdSB3YWl0IGh0dHBzOi8vd3d3LnlvdXR1YmUuY29tL3dhdGNoP3Y9WVM2WEZXU0ZQa28=
14 x
Gurt
- Del Poncho
- Superfighter
- Posts: 262
- Joined: Sat Mar 19, 2016 8:57 pm
- Started SFD: July 2012 (1.0.5)
- Location: Poncholand
- Gender:
- Age: 28
0 x
The risk I took was caluclated, but man.....am I bad at math.
- Powerbombs
- Superfighter
- Posts: 165
- Joined: Wed May 25, 2016 6:56 pm
- Title: four dimensional lasagna
- SFD Account: Powerbombs
- SFD Alias: powerbomb, bomberman
- Started SFD: pre alpha 1.2
- Gender:
- Age: 21
There's an easter egg in the message.
0 x
#RemoveFlamethrower
- Del Poncho
- Superfighter
- Posts: 262
- Joined: Sat Mar 19, 2016 8:57 pm
- Started SFD: July 2012 (1.0.5)
- Location: Poncholand
- Gender:
- Age: 28
I must've been blind.
Still no clue what it is, but I'm guessing it's a link to put somewhere, and not a super secret message since it ends in "=".
The plot thickens.
Still no clue what it is, but I'm guessing it's a link to put somewhere, and not a super secret message since it ends in "=".
The plot thickens.
0 x
The risk I took was caluclated, but man.....am I bad at math.
- Odex64
- Superfighter
- Posts: 172
- Joined: Sat Jul 29, 2017 12:39 pm
- Title: Content Creator
- SFD Account: Odex64
- Started SFD: PreAlpha
- Location: Italy
- Gender:
- Age: 22
Actually it's a message from Gurt before the Private Beta started. It's a php Base64 code and you should decode it with a string manipulator.Del Poncho wrote: ↑Fri Sep 07, 2018 12:04 pmI must've been blind.
Still no clue what it is, but I'm guessing it's a link to put somewhere, and not a super secret message since it ends in "=".
The plot thickens.
I said all.
1 x
- Del Poncho
- Superfighter
- Posts: 262
- Joined: Sat Mar 19, 2016 8:57 pm
- Started SFD: July 2012 (1.0.5)
- Location: Poncholand
- Gender:
- Age: 28
I have seen the face of God.
Also I don't know shit about programming, but tapping the right buttons on google helped. Thanks misterious, wise stranger.
Also I don't know shit about programming, but tapping the right buttons on google helped. Thanks misterious, wise stranger.
1 x
The risk I took was caluclated, but man.....am I bad at math.