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Jump punch fall damage

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kazy
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Jump punch fall damage

Post by kazy » Sun Sep 02, 2018 9:06 am

Beta v1.3.0b

So I joined a high ping server and I was spiking around 300-500 ping. When I jumped and punched over a trashcan I took fall damage.
Now I was curious to find out what caused this to happen so I kept jumping and punching, trying to recreate what I did and to my surprise it happened quite often. After ten minutes of recording I have made a compilation and I took damage after repeating the action multiple times.

https://www.youtube.com/watch?v=S01MLOCdwhQ
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Post by Gurt » Sun Sep 02, 2018 10:24 am

That's just too much ping to work with. The server/client can't sync properly. We have not design the game to run at such high latency (I think I have said in the past we have designed it to run up to 100 in ping or something). We're probably going to force server-side-only movement for players with latency above a certain threshold just to avoid this kind of stuff in the future. Strange things are to be excepted when you have monster ping.
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