smoke grenade
the smoke grenade obviously produce a dense smoke and that would occupy a large area that would hide movements and players within it
the duration would be great since it does not have intention to kill enemies but to protect and to "save" players in certain cases
( A good time would be 15 seconds)
Dear forum users! In compliance with the new European GDPR regulations, we'd just like to inform you that if you have an account, your email address is stored in our database. We do not share your information with third parties, and your email address and password are encrypted for security reasons.
New to the forum? Say hello in this topic! Also make sure to read the rules.
New to the forum? Say hello in this topic! Also make sure to read the rules.
smoke grenade
Forum rules
By using the forum you agree to the following rules. For this forum you also need to follow these additional rules.
By using the forum you agree to the following rules. For this forum you also need to follow these additional rules.
- KliPeH
- Moderator
- Posts: 914
- Joined: Sat Mar 19, 2016 3:03 pm
- Title: [happy moth noises]
- SFD Account: KliPeH
- Started SFD: Pre-Alpha 1.4.2
- Gender:
- Contact:
What's the point of this exactly? Why would I want to take a smoke grenade over a regular grenade or a mine, over equipment that can actually be a threat to an enemy? How can this compete with the toxic gas version you suggested, the one that seems to be objectively better? In which situation does this save me? Where's the benefit in obstructing the players' surroundings in a 2D game like SFD where the player names/character are layered out above everything else? There are no advanced "fog of war" mechanics to conceal the player when they use the grenade, which is the whole point of it to begin with.
1 x
- M_M_M
- Superfighter
- Posts: 108
- Joined: Tue Mar 22, 2016 1:39 am
- Title: soopreeme groundpood
- SFD Alias: MMM
- Started SFD: PreAlpha 1.6.0
- Location: a slightly-used lazyboy recliner
- Gender:
- Age: 11
Unless the smoke's range is extremely large, all you'd have to do is run in punching or just fire blindly into the smoke to get a kill. Its not like you can exactly use it as cover when everyone can see if you leave the smoke's cover or not, and adjust aim accordingly.
Might be more interesting if it could snuff out all active fires and prevent further ones inside the radius but other than that, meh.
Might be more interesting if it could snuff out all active fires and prevent further ones inside the radius but other than that, meh.
0 x
hello yes
- Wozenbelt
- Superfighter
- Posts: 144
- Joined: Sat Mar 19, 2016 6:35 pm
- Title: MASTER OF MOVEMENT
- SFD Alias: (LM) Wozenbelt
- Started SFD: Pre-Alpha 1.1.1
- Gender:
- Contact:
I'm imagining the smoke grenade would cover an area the size of say, the blue room in Facility. That would let you do some sneaky things in there.
I don't find this to be a useless idea at all. In some situations, sure, it wouldn't be as useful as a direct hit from a molotov or a restricting mine placement, but the mixups might spice up gameplay. I think the smoke grenade should be considered.
Regardless, please elaborate further on how this would work, 000bny000.
Characters aren't layered above foreground tiles. I assume the smoke would be layered above player names, too. There aren't any items in the game that let the player hide, so of course player names are layered above everything else.KliPeH wrote:Where's the benefit in obstructing the players' surroundings in a 2D game like SFD where the player names/character are layered above everything else?
I don't find this to be a useless idea at all. In some situations, sure, it wouldn't be as useful as a direct hit from a molotov or a restricting mine placement, but the mixups might spice up gameplay. I think the smoke grenade should be considered.
Regardless, please elaborate further on how this would work, 000bny000.
0 x
i got wozen fever
- NoOne
- Fighter
- Posts: 27
- Joined: Sun Apr 10, 2016 2:02 pm
- SFD Account: LegioNPL
- SFD Alias: None
- Started SFD: Pre-alpha 1.7.0
- Location: Poland
- Gender:
- Age: 21
I think it's very good idea i like tactic items so i think it should be added into game000bny000 wrote:smoke grenade
the smoke grenade obviously produce a dense smoke and that would occupy a large area that would hide movements and players within it
the duration would be great since it does not have intention to kill enemies but to protect and to "save" players in certain cases
( A good time would be 15 seconds)
P.S. oh and it should hide player names
0 x
Don't mess with mad guy