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Seatheable Primed Shurikens
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- hyper copter
- Superfighter
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Seatheable Primed Shurikens
Unlike C4, mines & grenades. Shruikens don't have a pin that can be pulled or a button that can be pressed. So why can't we seathe a shuriken after pressing the attack button?
4 x
''The great thing about multitasking is that several things can go wrong at once."
- Andrew B. Sweger.
- Andrew B. Sweger.
- hyper copter
- Superfighter
- Posts: 117
- Joined: Thu Aug 31, 2017 11:38 am
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- SFD Account: Hyper
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Shurikens are OP enough. Making them pickable after being thrown will make them infinite.
2 x
''The great thing about multitasking is that several things can go wrong at once."
- Andrew B. Sweger.
- Andrew B. Sweger.
- GreenyShark
- Superfighter
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Shurikens need to be nerfed tbh. If a blade thrown at you does more damage than a Light Machine Gun bullet, then there's something wrong.
They should be sheathable since there's no explosion or "Kabloom" when you throw it, so instead of wasting shurikens on false alarms, we should be able to sheathe them.
They should be sheathable since there's no explosion or "Kabloom" when you throw it, so instead of wasting shurikens on false alarms, we should be able to sheathe them.
1 x
- Gurt
- Lead Programmer
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Shuriken is actually the first throwable item that has no active activation like the mines, grenades and molotovs so it makes sense that you should be able to sheathe them. This will be possible in the next campaign update.
viewtopic.php?f=9&t=3725
viewtopic.php?f=9&t=3725
2 x
Gurt