RickAvory wrote: ↑Mon Dec 10, 2018 11:47 pmjlo wrote: ↑Mon Dec 10, 2018 11:35 pmStarNord wrote: ↑Mon Dec 10, 2018 10:23 pm
The problem is, why would you need to go AFK more than once and for only a second or two, a cooldown for reverting the command (or going to spectate yes, I'm still sticking to that suggestion) and a limit for how many times you can pull it off, the limit being 1 time.
Speaking of bots, I don't think that they should be the main focus of this suggestion, more so if they are used as intended, bots on their own are weak as fuck, especially easy or even normal ones compared to players, why would you convert yourself to a bot and have yourself die when you could just take a leak and get back into the game unharmed, although I'm not against it, bots would only be good if you wanna go on a vacation and still stay in a server since you won't bog down a game by always being the last enemy player alive.
Also, I wanna expand on my suggestion earlier, if you enter spectator, the slot you went from player to spectator on will become locked, this will give a message to the host and moderators that goes like this...
A player has switched to spectator and their slot has been locked, you can unlock it to make space for more players at the cost of leaving out the spectator (it could be shortened to just "A player has switched to spectator and their slot has been locked")
If the host is nice enough to keep your slot locked, this'll allow you to get back into the game after you've finished sacrificing to the all-mighty lord cthulhu.
Moving on, hosts will have an option to kick players for inactivity or put them in a spectator slot (without locking the slot they were in ofcourse), I think the "switch to spectator" option should be default since if the host wants to kick, they can just do that manually.
Additionally, you could, instead of kicking, punish players, or set up a 1v1, by locking them into spectate mode even if they rejoin the server, the command could be "/lock (player)"
Also, the host can disable locking slots once players switch to spectator, and disable bot-controlled players.
Off TopicSree, watching you slowly type out the command like a pleb made me want todie, did you know you can copy-paste commands?
You do it by typing one out then copying it with Ctrl + C and then paste it out later with Ctrl + V you can use this technique to pull off some silly shit like spamming a player with pillows by rapidly copy-pasting "/give (player) pillow" and watch them beg for you to stop or struggle to fight with pillows, either way, it's fun you should try it!
If you already knew both of those things then, gomenasai senpai, you truly are an SFDgodthat we should all bow and kowtow to, cthulhu can go die in a fire...
also, I started typing this out before sree made his suggestions that are almost identical to mine, fuck you Sree! REEEEEEEEEE!
if that was true well sticking to your last of your sentence hosts can just lock ppl for fun unless there was a way to trigger and non trigger, this also means the host AND the player have to accept it, and true bots are easy and they cant do that much on their own, but let me know
A host can also kick and ban whoever they want whenever they want. I don’t see how adding something like this is more problematic.
i dont know the fuck your talking about but uh like i said
they can abuse the lock commands and unlock cmd