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Adrenaline Injection

Give us your input on how we may improve the game in future versions.
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Posts: 25
Joined: Fri Nov 17, 2017 4:26 pm
SFD Account: Banisher

Re: Adrenaline Injection

Post by Banisher » Fri Dec 29, 2017 5:11 pm

Sree, luck is not bad.

"Superfighters is all about little men shooting, stabbing, mashing, smashing, burning and blowing each other into tiny bits... and then doing it all over again!

The first thing you need to know about SF is this: IT AIN'T FAIR. It's not supposed to be fair. Player spawns are random. Weapon spawns are random. The objects that spawn on the map are random. Critical hits with guns are random. It's not about balanced competetive gameplay, it's about chaos. Complete and utter chaos. We ask that you keep that in mind and don't get angry if you have a bad first experience - the tables will turn. Thank you :)"
3 x

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Posts: 107
Joined: Tue Mar 22, 2016 1:39 am
Title: soopreeme groundpood
SFD Alias: MMM
Started SFD: PreAlpha 1.6.0
Location: a slightly-used lazyboy recliner
Age: 6

Post by M_M_M » Sat Dec 30, 2017 9:55 pm

"and I can only imagine how stupid guns would be if you manage to get a supply crate and all you get is a pistol while the guy you were fighting gets a grenade launcher, he just shoots it at you and you explode with a ridiculous movement speed and fly into the distance."

The game isn't exactly fair, but that's probably a good thing so new players still have a chance against the 'pro melle' scene. Having a speed boost in a chase scenario might extend the fight a bit but odds are if they're trying their best to make distance from you then you're probably winning that fight anyway and can finish them, extra speed boost or not.
5 x
hello yes

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