A simple command that allows to flip an IObject, this can be usefull for a whole group of objects (for instance a car to turn back) for inverting all their tiles rather than creating another version of the same object but manually flipped.
abstract void Flip ( FlipDirection direction )
enum FlipDirection:
Horizontally | 0, Horizontally
Vertically | 1, Vertically
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Flip objects through script
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- JakSparro98
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