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Modifications

Give us your input on how we may improve the game in future versions.
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-Raline
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Modifications

Post by -Raline » Tue Mar 29, 2016 1:30 pm

It would be nice to have more weapons modification except laser sight.
In a Box of ammunition can drop random improving.
Some new types of the modification:
- Expanding bullets.
- Fire bullets.
- Shock/electrical bullet.
- Toxic bullets.
- Electric wires (Metallic melee weapon can hit with electric, like shock baton). Like at Dead island.
- Attached grenade launcher (For rifles).
Modification of bullets at the N number of first bullets.

That all. Maybe.
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Blast
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Post by Blast » Tue Mar 29, 2016 4:41 pm

You mostly want bullet mods, why not choose many attachments for guns?
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NTN9
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Post by NTN9 » Tue Mar 29, 2016 5:41 pm

Good idea. I think to this Mods system can be added Laser Sight and Silencer (Silencer not for all weapons) and separately item slots for Mods, like a "Ammunition" and "Attachments" slots. To "Attachments" slot can be added: Silencer, Laser Sight, Electric wires and Underbarrel Grenade Launcher (Or Shotgun). To "Ammunition": Expanding bullets, Fire bullets, Shock/electrical bullet, Toxic bullets.
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Post by francoglop1 » Sun Apr 03, 2016 4:24 pm

Waaay back in the old forum, someone said something like this:
This game is called superfighters for a reason, not military fighters.
While i do support the weapon mods idea, i think it would be for the best to not forget that we are playing a game about outlaws fighting each other, not a military intervention with an access to a wide weaponry.
So, something more raw and civilian-accesible like the electric wires you mentioned or pipe bombs and a hotted nail gun would seem a great idea in my opinion.
Of course, it's in the hands of Gurt and Hjarpe on how they want to orient their game.
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Post by Jedi75 » Sun May 08, 2016 3:21 pm

I think there shoulden be so much attachements maybe: 1) something that would refil your ammo
2) silencers are good but quite useless
3) bayonet (instead of kicking with a weapon with bayonet you will stab
and deel more damage)
4) maybe some bullets but not so much i think sharp bullets (will increase damage)
and piercing bullets (for destroing crates and other baricades)
5) scope that will increase accuracy
6) barber wire (increases meele damage)
Thats all i thing with hundreds of bullets the game will be too confusing.
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Post by KliPeH » Sun May 08, 2016 5:00 pm

Jedi75 wrote:[...]
1) something that would refil your ammo
2) silencers are good but quite useless
3) bayonet (instead of kicking with a weapon with bayonet you will stab and deel more damage)
4) maybe some bullets but not so much i think sharp bullets (will increase damage) and piercing bullets (for destroing crates and other baricades)
5) scope that will increase accuracy
6) barber wire (increases meele damage)
[...]
1) You can already pick a duplicate weapon for an ammo refill, there's no point in adding another method. I'd say a drum magazine, one that will convert all the ammo in a weapon into a single clip so you can shoot it all without reloading could be viable, but it could also be too overpowered.
2) Already in game, "good but useless" is not a suggestion.
3) No complaints. You get to choose whether you want to deal melee damage with a primary weapon or keep your kick for those near-cliff brawls. I like having to put thought into replacing an existing weapon with all its pros and cons. Will you be able to jumpkick with a bayonet equipped though?
4) Already suggested.
5) You mean, decrease bullet spread? Silencers do that. If we have a silencer we don't need a scope.
6) Should only really work for the bat. A machete wrapped with barbed wire? A katana? An axe?
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Post by Jedi75 » Sun May 08, 2016 6:40 pm

Jedi75 wrote:1) something that would refil your ammo
2) silencers are good but quite useless
3) bayonet (instead of kicking with a weapon with bayonet you will stab
and deel more damage)
4) maybe some bullets but not so much i think sharp bullets (will increase damage)
and piercing bullets (for destroing crates and other baricades)
5) scope that will increase accuracy
6) barber wire (increases meele damage)
OK... 1) I know but with ammo boxes u can refil ammo to any gun
2) Ok that isnt a suggestion, its a comment
3) Yea... propably you could jumpkick
4)...
5)What do you mean "decrease bullet speed" I said increase accuracy
6) I know that its strange
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KliPeH
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Post by KliPeH » Sun May 08, 2016 6:46 pm

Jedi75 wrote:5)What do you mean "decrease bullet speed" I said increase accuracy
I didn't say "speed", I said "spread". Pay attention. There's no "accuracy" in SFD, there's bullet cone of fire. Laser sights and silencers decrease it, so there's no reason to add yet another attachment (sight) that has the same function but looks differently.
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Jedi75
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Post by Jedi75 » Sun May 08, 2016 6:49 pm

Oh... well I didnt knew that silenced pistols with laser sights are more accurate than normal pistols. Then there isnt any need of scopes. j-j
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