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Where's weapons data ?

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NumberFortyTwo
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Where's weapons data ?

Post by NumberFortyTwo » Mon Feb 04, 2019 4:32 pm

Could anyone please tell me where can I find weapons data ?
I want to write an article about weapons to help those Superfighters who are new in this game to know weapons more and easily.
I tried to find some weapons data on wiki but it's too old and haven't been updated for so long
Last edited by NumberFortyTwo on Mon Feb 04, 2019 4:36 pm, edited 1 time in total.
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Post by Pregnant » Mon Feb 04, 2019 4:34 pm

Weapon data? Care to explain?
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Post by NumberFortyTwo » Mon Feb 04, 2019 4:35 pm

Such as Bullets Ammunition Damage CriticalChance CriticalDamage Rarity
Sorry for wrong words . I dont know much about English
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Post by RickAvory » Mon Feb 04, 2019 6:55 pm

I am almost certain you are able to find it in the code, however I have no idea how it could be accessed. Best bet would be to just wait for the wiki to update the new weapons.
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Post by NumberFortyTwo » Tue Feb 05, 2019 3:18 am

Yep . I guess it may be weapons.sfdx(X:\Steam\steamapps\common\Superfighters Deluxe\Content\Data\Weapons).
I spent 2 hours on it but I cant figure out what it said.
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Post by RickAvory » Tue Feb 05, 2019 3:57 am

NumberFortyTwo wrote:
Tue Feb 05, 2019 3:18 am
Yep . I guess it may be weapons.sfdx(X:\Steam\steamapps\common\Superfighters Deluxe\Content\Data\Weapons).
I spent 2 hours on it but I cant figure out what it said.
What kind of data are you looking for? There are scripts you can use to calculate some of the stats of weapons.
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Post by NumberFortyTwo » Wed Feb 06, 2019 7:07 am

Such as Bullets Ammunition Damage CriticalChance CriticalDamage Rarity
I know some scripts can calculate weapons stats but it's not exact enough
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Post by BVrutally Odd » Wed Feb 06, 2019 8:34 am

there's a weapons' file called: weapons.sfdx
location: SteamLibrary\steamapps\common\Superfighters Deluxe\Content\Data\Weapons

however I looked into it and I didn't find any data regarding bullet damage, crit chance, spawn rate. but you can EDIT the pickup range of any weapon and weight. but you have to be the host in order for that edit to take effect. and will also affect all players in your server

Note: there's a weapon called 'Shuriken' in the file. but cannot be found in the game for some reason.
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NumberFortyTwo
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Post by NumberFortyTwo » Wed Feb 06, 2019 10:50 am

Yeah I know that file but that's not what I need
But how do people in wiki know these weapons data ? I cant figure it out
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Post by BVrutally Odd » Wed Feb 06, 2019 11:38 am

NumberFortyTwo wrote:
Wed Feb 06, 2019 10:50 am
Yeah I know that file but that's not what I need
But how do people in wiki know these weapons data ? I cant figure it out
they could be using Cheat Engine to scan a Bot's health. all Superfighters and bots start with a flat 100 HP. and cheat engine is a manual scan for numbers in the raw SFD data. shooting the bot with a pistol and that number will change from 100 to 92. so the pistol does 8 damage. same applies with crit damage.

I tried it once and it did in fact work. but I don't know how they find the fire rate on guns. maybe with frame timing, but I still don't know
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Post by Gurt » Wed Feb 06, 2019 8:12 pm

Players have in the past used script to gather detailed information about damage (by shooting bots for example) and calculating crit-damage and crit-chances. It's otherwise all hard-coded into the game.
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Post by NumberFortyTwo » Thu Feb 07, 2019 11:51 am

Gurt wrote:
Wed Feb 06, 2019 8:12 pm
Players have in the past used script to gather detailed information about damage (by shooting bots for example) and calculating crit-damage and crit-chances. It's otherwise all hard-coded into the game.
Could you please help me to find out where those codes are ?
I will be appreciate it if you can send them to me
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Post by Cabo_Fiambre » Thu Feb 07, 2019 1:04 pm

NumberFortyTwo wrote:
Thu Feb 07, 2019 11:51 am
Could you please help me to find out where those codes are ?
I will be appreciate it if you can send them to me
I don't think that would be possible.
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Post by Pricey » Thu Feb 07, 2019 6:11 pm

Made this a while ago, knew it would become useful at some point. I'll add the fire rates at a later date as I cannot find a way to find them at the moment. The document includes range, damage and throw damage.
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Post by NumberFortyTwo » Fri Feb 08, 2019 11:23 am

Pricey wrote:
Thu Feb 07, 2019 6:11 pm
Made this a while ago, knew it would become useful at some point. I'll add the fire rates at a later date as I cannot find a way to find them at the moment. The document includes range, damage and throw damage.
Thanks a million! That's really what I need!
Could I use them in my artical ? I will write link and author clearly
Here is my artical https://tieba.baidu.com/p/6029722375
(It's a Chinese page)
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Post by Pricey » Fri Feb 08, 2019 4:41 pm

NumberFortyTwo wrote:
Fri Feb 08, 2019 11:23 am
Pricey wrote:
Thu Feb 07, 2019 6:11 pm
Made this a while ago, knew it would become useful at some point. I'll add the fire rates at a later date as I cannot find a way to find them at the moment. The document includes range, damage and throw damage.
Thanks a million! That's really what I need!
Could I use them in my artical ? I will write link and author clearly
Here is my artical https://tieba.baidu.com/p/6029722375
(It's a Chinese page)
Of course!
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NumberFortyTwo
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Post by NumberFortyTwo » Sat Feb 09, 2019 3:30 am

Pricey wrote:
Fri Feb 08, 2019 4:41 pm
NumberFortyTwo wrote:
Fri Feb 08, 2019 11:23 am
Pricey wrote:
Thu Feb 07, 2019 6:11 pm
Made this a while ago, knew it would become useful at some point. I'll add the fire rates at a later date as I cannot find a way to find them at the moment. The document includes range, damage and throw damage.
Thanks a million! That's really what I need!
Could I use them in my artical ? I will write link and author clearly
Here is my artical https://tieba.baidu.com/p/6029722375
(It's a Chinese page)
Of course!
Thank you ! You helped me a lot !
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