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IPlayer throwing mode

Here you can find ScriptAPI suggestions implemented in the game.
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Danger Ross
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IPlayer throwing mode

Post by Danger Ross » Sat Feb 08, 2020 11:30 pm

It would be extremely useful if it was possible to tell if the player is throwing or not. As of right now, there's no way to differentiate between the player shooting a gun or throwing the gun (which are two completely different things). I'm specifically talking about the moment when the attack key is pressed.

here are the current IPlayer options:
IsHipFiring returns true if the player is throwing a weapon without aiming
IsManualAiming returns true if the player is aiming the weapon (even if throwing).
IsThrowing only returns true during the throwing animation and nothing else. The reason why this isn't substantial is because it's not understood whether or not the player is shooting or aiming a throw before the throw takes place.

There's no good way of telling if someone is firing a gun or ready to throw it.
6 x
sorry bucko, you can't punch with swords 8-)

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Gurt
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Post by Gurt » Sat Mar 21, 2020 6:36 pm

Added IPlayer.InThrowingMode after v.1.3.4 which you can use to see if the player is ready to throw the weapon or not.
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Gurt

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