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Exposing a getter/setter for player energy

Give us your input on how we may improve the ScriptAPI in the game in future versions.
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Joined: Fri Jul 15, 2016 7:56 pm
Started SFD: PreAlpha 1.0.5
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Exposing a getter/setter for player energy

Post by JakSparro98 » Mon Jan 13, 2020 12:31 am

Today we can access player's health by invoking it's inherited method from IObject, however currently is not possible to manipulate/read the stamina/energy value, pretty weird it wasn't planned in any way, am I missing something?
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