Hello guys.
Before the alpha 1.3.1,I was playing around 50-60 fps with V-SYNC on.
And now,I can play with 10-20-30 FPS without V-SYNC. (same if on)
So I asked Gurt and he sent to me a build,that I tested,it fixed it a little bit but i'm having random FPS drops.Like i'm playing,and I got 0 fps for 1 sec and it go to 50-60 (when I'm playing with 6-7-8 players).
So I have to host to not lag.
Thanks for your answer,and I'd like to find a way for boosting my fps.
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FPS Drops
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- Presentionus
- Fighter
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Yeah the same things happen to me. When you start the game it has to render and it will drop your FPS like CRAZZZYYY!!! But after a while it will go back up so just be patient. Its all about rendering and patience. Hope this helped!Bad Clown wrote: ↑Tue May 16, 2017 4:29 pmHello guys.
Before the alpha 1.3.1,I was playing around 50-60 fps with V-SYNC on.
And now,I can play with 10-20-30 FPS without V-SYNC. (same if on)
So I asked Gurt and he sent to me a build,that I tested,it fixed it a little bit but i'm having random FPS drops.Like i'm playing,and I got 0 fps for 1 sec and it go to 50-60 (when I'm playing with 6-7-8 players).
So I have to host to not lag.
Thanks for your answer,and I'd like to find a way for boosting my fps.
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- Splinter
- Superfighter
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I didn't notice anything different in terms of fps. Are you playing with multiple programs running (google chrome, discord, skype)? Those demand a lot of RAM memory.
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Hold your breath.
- [Failman]
- Superfighter
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It might be a problem with your computer, most fps problems are related with computer performance issues. Try having your computer work in its best performance setting, it did wonders for me on my old pc.
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Sorry for any errors(so much FAIL)
- Gurt
- Lead Programmer
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FPS drops at the beginning of rounds have been reported ever since we upgraded to .NET 4.5 and has been discussed in other threads in more detail of why this might happen. Here is an experimental Alpha v.1.3.1b build using .NET 4.0. Anyone trying this one out please report back if it helps with the FPS drops at the beginning of rounds.Presentionus wrote: ↑Tue May 16, 2017 7:12 pmYeah the same things happen to me. When you start the game it has to render and it will drop your FPS like CRAZZZYYY!!! But after a while it will go back up so just be patient. Its all about rendering and patience. Hope this helped!
1 x
Gurt
- Motto73
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I remember when this changed once before, and this was just for a while. .NET had some kind of an optimization tool that lagged your whole computer for a short time. I think that reseting your computer (cleaning RAM) and waiting a while fixes the problem.Gurt wrote: ↑Sat May 20, 2017 5:32 pmFPS drops at the beginning of rounds have been reported ever since we upgraded to .NET 4.5 and has been discussed in other threads in more detail of why this might happen. Here is an experimental Alpha v.1.3.1b build using .NET 4.0. Anyone trying this one out please report back if it helps with the FPS drops at the beginning of rounds.Presentionus wrote: ↑Tue May 16, 2017 7:12 pmYeah the same things happen to me. When you start the game it has to render and it will drop your FPS like CRAZZZYYY!!! But after a while it will go back up so just be patient. Its all about rendering and patience. Hope this helped!
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