* Decreased the .45 pistol's projectile damage (is now only slightly more powerful than the Pistol).
* Slightly increased the Carbine's projectile damage.
* The dark gray Pump-action shotgun has a new name: "Riot shotgun", and tweaked stats:
- It fires 2 extra projectiles and has wider spread. Each projectile does slightly less damage, but overall the damage output has increased.
- Ammo capacity decreased from 6 to 5.
- New blast sound effect.
* Decreased spread of the other Pump-action shotgun slightly.
* The Chainsaw now drains fuel as long as you have it drawn (20% of the fuel consumption while attacking). Also added a smoke effect while it's drawn and has fuel left.
* Restored the distance you punch/kick C4 as it got an unintentional boost after the introduction of the Strength boost.
* Fixed a bug where you could use the chainsaw while activating a Strength boost.
* Fixed a bug where you could use a Strength boost and pick up a slowmo and consume the slowmo as a Strength boost.
* Fixed a ledge grab problem in Operation Sunrise chapter 2.
* Slight music tweak.
* Other fixes and tweaks.
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New to the forum? Say hello in this topic! Also make sure to read the rules.
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Superfighters Deluxe 1.1.1 is out!
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- Hjarpe
- Lead Designer
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Superfighters Deluxe 1.1.1 is out!
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MythoLogic Interactive: By design.
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- RickAvory
- Superfighter
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This is the update that the community has been waiting for! Great job guys.
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We must root out the impurities in our midst
- Lunatic
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>Listening to me on balance changes
Whaaaaaat this is great
I'm still at work so I can't test these yet. VERY glad to hear about the shotgun diversification, happier still about the tighter pump spread. Glad to see the .45 toned down, I don't know how far you pushed it but hopefully around 10 damage/shot so it can still kill per reload.
As of the Carbine - I could not be happier to hear it got a damage bump. Add 3 to it's capacity and I think it would be a very solid and reliable weapon for it's rarity and tier. Maybe I'm asking for too much though lol. Still just damn happy to hear this.
Whaaaaaat this is great
I'm still at work so I can't test these yet. VERY glad to hear about the shotgun diversification, happier still about the tighter pump spread. Glad to see the .45 toned down, I don't know how far you pushed it but hopefully around 10 damage/shot so it can still kill per reload.
As of the Carbine - I could not be happier to hear it got a damage bump. Add 3 to it's capacity and I think it would be a very solid and reliable weapon for it's rarity and tier. Maybe I'm asking for too much though lol. Still just damn happy to hear this.
1 x
Originally posted by Gurt
SFD BADASS!