Status update 2018-05-12 (FAQ)
Posted: Sat May 12, 2018 6:41 pm
Some questions have been stacking up since the last Beta release of the game which I think it's time to process.
I think I will do it in form of a frequently asked question format with question and a following answer. A bit odd for a status update I think but it will work just fine.
Question: Will there be any more (free) Beta updates?
Answer: No. We're working on the release version (v1.0) of Superfighters Deluxe.
Question: When will the game be released?
Answer: Our preliminary goal is still to release the game late summer. After that we will hopefully continue to release post-launch updates. Worse-case scenario - release later this year (I really hope not!).
Question: Will the game be available on Steam?
Answer: Yes. Steam will be our primary platform we release the game on. We're currently tinkering with a steam page for Superfighters Deluxe.
Question: What about final Beta testing the game?
Answer: We will have a beta testing phase but it will be for invited players only. Steam supports closed beta testing in some way, we haven't looked into the practical details yet. Once it's time for the beta testing we will create an announcement here in this forum and send PM's to all invited members. Sending any PM to us telling that you want to be invited to the Beta testing will automatically disqualify you.
Question: You should give old Pre-Alpha/Alpha players the game for free!
Answer: We don't think so. You have helped us shape the game by playing it and giving feedback (and sending crash reports). Hopefully you had a fun time testing the game (and maybe still have a fun time playing the Beta 1.0.2c version). If you really want to support us you can show that support by buying the game once it's released.
Question: What happens to the MythoLogic Interactive accounts currently used with the game?
Answer: These accounts have a bit of history behind them. Our intention was to allow you to pay for the game directly through our website using PayPal. But after implementing the account system we realized the amount of additional work it would require to handle payments and have a platform with 100 % uptime just to mention a few worries. So we decided to look into Steam instead. The MythoLogic Interactive accounts as we see them now are obsolete and might be disabled for the release.
Question: Will there be a console version? Will there be a web-browser version like Superfighters?
Answer: No.
Question: Any upcoming bug fixes for the release?
Answer: Yes. Check the fixed bug section and you can see all reported bugs that have been solved for the release. We have also solved several crashes in the map editor and in the game as we encounter them ourselves.
Question: Must custom maps use a "Path Grid" for bots to be able to do anything?
Answer: Yes. The path grid tells how bots can navigate around in your map. If you don't have a path grid they will just stand still.
I think I will do it in form of a frequently asked question format with question and a following answer. A bit odd for a status update I think but it will work just fine.
Question: Will there be any more (free) Beta updates?
Answer: No. We're working on the release version (v1.0) of Superfighters Deluxe.
Question: When will the game be released?
Answer: Our preliminary goal is still to release the game late summer. After that we will hopefully continue to release post-launch updates. Worse-case scenario - release later this year (I really hope not!).
Question: Will the game be available on Steam?
Answer: Yes. Steam will be our primary platform we release the game on. We're currently tinkering with a steam page for Superfighters Deluxe.
Question: What about final Beta testing the game?
Answer: We will have a beta testing phase but it will be for invited players only. Steam supports closed beta testing in some way, we haven't looked into the practical details yet. Once it's time for the beta testing we will create an announcement here in this forum and send PM's to all invited members. Sending any PM to us telling that you want to be invited to the Beta testing will automatically disqualify you.
Question: You should give old Pre-Alpha/Alpha players the game for free!
Answer: We don't think so. You have helped us shape the game by playing it and giving feedback (and sending crash reports). Hopefully you had a fun time testing the game (and maybe still have a fun time playing the Beta 1.0.2c version). If you really want to support us you can show that support by buying the game once it's released.
Question: What happens to the MythoLogic Interactive accounts currently used with the game?
Answer: These accounts have a bit of history behind them. Our intention was to allow you to pay for the game directly through our website using PayPal. But after implementing the account system we realized the amount of additional work it would require to handle payments and have a platform with 100 % uptime just to mention a few worries. So we decided to look into Steam instead. The MythoLogic Interactive accounts as we see them now are obsolete and might be disabled for the release.
Question: Will there be a console version? Will there be a web-browser version like Superfighters?
Answer: No.
Question: Any upcoming bug fixes for the release?
Answer: Yes. Check the fixed bug section and you can see all reported bugs that have been solved for the release. We have also solved several crashes in the map editor and in the game as we encounter them ourselves.
Question: Must custom maps use a "Path Grid" for bots to be able to do anything?
Answer: Yes. The path grid tells how bots can navigate around in your map. If you don't have a path grid they will just stand still.