Dear forum users! In compliance with the new European GDPR regulations, we'd just like to inform you that if you have an account, your email address is stored in our database. We do not share your information with third parties, and your email address and password are encrypted for security reasons.
New to the forum? Say hello in this topic! Also make sure to read the rules.
New to the forum? Say hello in this topic! Also make sure to read the rules.
Grenades not explode
Forum rules
By using the forum you agree to the following rules. For this forum you also need to follow these additional rules.
By using the forum you agree to the following rules. For this forum you also need to follow these additional rules.
- Alexbra25
- Superfighter
- Posts: 89
- Joined: Sat Mar 19, 2016 2:35 pm
- Title: lucky boy
- SFD Account: Alexbra25
- SFD Alias: |LPH| Just me
- Started SFD: PreAlpha 1.0.6
- Location: Brazil/São Paulo
- Gender:
- Age: 23
Grenades not explode
Is there any chance of not exploding grenades with shot ? or its just a bug ?
1 x
Love will tear us apart
- Lunatic
- Moderator
- Posts: 666
- Joined: Tue Mar 15, 2016 10:03 pm
- Title: I hope Klipeh bans himself
- SFD Alias: (LM) Lunatic
- Started SFD: 1.0.5 Pre-Alpha
- Gender:
- Age: 27
Active grenades once thrown have a chance to be a "dud" and not explode, instead just rolling around the map. They are very small though, so it can be tough to shoot them.
0 x
Originally posted by Gurt
SFD BADASS!
- Noble
- Moderator
- Posts: 482
- Joined: Wed Mar 30, 2016 6:46 pm
- Title: Modest guy
- SFD Alias: Best player
- Location: Brazil
- Gender:
Thats weird, I remember many times when I was with a carbine, the bullet went through the grenade and made to sparkle in it but do not explodes.
When I try this recently, it really explodes. Perhaps this has been changed in some version, or that sparkle happens in some exclusive situation.
When I try this recently, it really explodes. Perhaps this has been changed in some version, or that sparkle happens in some exclusive situation.
0 x
When I was 22 I read this book
And I swore
"I'll stay my way, I'll stay my way"
And I swore
"I'll stay my way, I'll stay my way"
- Wozenbelt
- Superfighter
- Posts: 144
- Joined: Sat Mar 19, 2016 6:35 pm
- Title: MASTER OF MOVEMENT
- SFD Alias: (LM) Wozenbelt
- Started SFD: Pre-Alpha 1.1.1
- Gender:
- Contact:
I don't know if this is by design or not, but I brought video documentation of the issue!
https://www.youtube.com/watch?v=tS2PdLMazHM&feature=youtu.be
I may have used scripted bullets in this video, but others saw the phenomenon within real matches. This is just a controlled testing environment, y'know?
https://www.youtube.com/watch?v=tS2PdLMazHM&feature=youtu.be
I may have used scripted bullets in this video, but others saw the phenomenon within real matches. This is just a controlled testing environment, y'know?
0 x
i got wozen fever
- Gurt
- Lead Programmer
- Posts: 1884
- Joined: Sun Feb 28, 2016 3:22 pm
- Title: Lead programmer
- Started SFD: Made it!
- Location: Sweden
- Gender:
- Age: 34
By design.
There's a lot of effects generated on the client side in SFD. Small variations in the box2D simulation, randomness, threading context switches, package delays, network jitter, CPU etc... in SFD can cause minor fluctuations in how the client predict certain outcomes in SFD. That's why you can see bullets "glancing of" any object - including grenades. This happens more likely with moving objects than still objects as it's easier to predict the box2D simulation with non-moving objects.
There's a lot of effects generated on the client side in SFD. Small variations in the box2D simulation, randomness, threading context switches, package delays, network jitter, CPU etc... in SFD can cause minor fluctuations in how the client predict certain outcomes in SFD. That's why you can see bullets "glancing of" any object - including grenades. This happens more likely with moving objects than still objects as it's easier to predict the box2D simulation with non-moving objects.
0 x
Gurt