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C4 Inconsistancy (detonation timing)
Posted: Sun Sep 23, 2018 4:53 pm
by RickAvory
I have noticed that the detonation time for C4 has been a bit odd for some time now. There will be times where you can set it off instantly and there will be times where there is a large cool down. After a lot of testing I’m not sure how to replicate this bug at all. Someone let me know if you can shed light about this issue.
EDIT: I actually figured out it’s because of the timing of when you press the trigger. If you press it at the wrong time there is a delay, however if you press it as soon as it’s primed it will instantly set off. Makes sense, guess it is not a bug
Re: C4 Inconsistancy
Posted: Sun Sep 23, 2018 8:30 pm
by Gurt
"If you press it at the wrong time there is a delay, however if you press it as soon as it’s primed it will instantly set off." Exactly as we designed it. It requires a bit of timing to detonate it as early as possible.
Re: C4 Inconsistancy
Posted: Sun Sep 23, 2018 8:51 pm
by RickAvory
Gurt wrote: ↑Sun Sep 23, 2018 8:30 pm
"If you press it at the wrong time there is a delay, however if you press it as soon as it’s primed it will instantly set off." Exactly as we designed it. It requires a bit of timing to detonate it as early as possible.
It’s funny that I didn’t know this for the whole year it has been implemented. I was always wondering why it would sometimes explode instantly and other times super delayed. It is super straight forward now that I think about it.
Re: C4 Inconsistancy
Posted: Mon Sep 24, 2018 4:34 pm
by Tom Th3 Assasin
RickAvory wrote: ↑Sun Sep 23, 2018 8:51 pm
Gurt wrote: ↑Sun Sep 23, 2018 8:30 pm
"If you press it at the wrong time there is a delay, however if you press it as soon as it’s primed it will instantly set off." Exactly as we designed it. It requires a bit of timing to detonate it as early as possible.
It’s funny that I didn’t know this for the whole year it has been implemented.
if this is the case.then you should add this in one of the tips