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Long weapons can get stuck in walls if dropped close enough

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Zyfex
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Long weapons can get stuck in walls if dropped close enough

Post by Zyfex » Wed Mar 16, 2016 7:39 pm

The assault rifle, sniper, and carbine can get stuck in walls if they're close enough when dropped.

if you look close enough, when i go for the bazooka, you can see a mine stuck in the wall (which is what i get hit by).

https://youtu.be/GmJhuAzQlGA

Pre-Alpha 1.8.8

Note: Originally found by Zyfex
0 x
but in reality

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Gurt
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Post by Gurt » Wed Mar 16, 2016 7:43 pm

We will not be able to solve the mines unless we round the mines edges so they all off things as they have fixed rotation and the box2D engine is the box2D engine.

Dropping weapons don't check for enough free space as that can be impossible in certain situations anyway (like being cramped in a very small 8x8 area for example). But we might improve this in future versions if you only face one wall for example.
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Gurt

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