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Dive Bugs

Here you can find all solved gameplay problems and bugs (beginning from Pre-Alpha 1.8.8).
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Dive Bugs

Post by btelchi » Sun Mar 19, 2017 4:01 pm

So i was playing and everything was fine.... WAS. So i was a witness of 2 bugs related to diving: 1) A guy just dived into another one and he dived from a building into the ground. After they hit the ground, that happend. After falling he teleported back a meter into the air, and hit the ground again, dealing more damage, and again, and again, till the poor guy died. I've never seen that before.
2) I dived, with a guy to a crate, hanging around and when we hit the crate we kept diving to the ground and then dived on the ground till we fell into the water. (Sorry no vid) And there are many other bugs typical to those i mentioned and related to dives too.
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Post by Zyfex » Sun Mar 19, 2017 4:19 pm ... f=18&t=569

latency /shrug

not an actual clip of a dive but its similar to what happens when you dive and continue going
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but in reality

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Post by Gurt » Thu Aug 23, 2018 8:38 pm

Parts of the diving mechanic has been reworked for the release version. Might fix this or it's something strange with duplicate data packages or latency related problems.
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